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Add underwater stencil and audio to NH funnels #861

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bruvin-sky opened this issue May 8, 2024 · 1 comment
Open

Add underwater stencil and audio to NH funnels #861

bruvin-sky opened this issue May 8, 2024 · 1 comment
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feature Features that should be implemented

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@bruvin-sky
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Would be nice if the loud booming sounds of the sand column could be added to the sand funnel, and perhaps waterfall sounds from TH for the water funnels!

Additionally, would the funnel's mesh allow an underwater stencil to be added the water funnel's interior? The water funnel just goes transparent when the player is inside it at the moment

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@bruvin-sky bruvin-sky added the feature Features that should be implemented label May 8, 2024
@xen-42
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xen-42 commented Feb 15, 2025

Audio will be simple enough
Underwater stencil we'll want to add a funnel model to our Unity asset bundle, since currently it just grabs the funnel model (which isnt double-sided) and slaps TH water materials on it

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