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Flutter engine artefact needs to include both debug and release builds, and Package.swift needs to be updated accordingly to select the correct one.
Package.swift
The text was updated successfully, but these errors were encountered:
We are going to run into size issues unless we move the artifact out of tree as SPM doesn’t support LFS and GH has a 100MB limit on non-LFA files.
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Closing due to inactivity and because in our application we are building the engine from scratch as part of a Yocto build.
lhoward
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Flutter engine artefact needs to include both debug and release builds, and
Package.swift
needs to be updated accordingly to select the correct one.The text was updated successfully, but these errors were encountered: