GS/HW: Avoid doing round sprite on native scaled sources #14509
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name: 🐧 Linux Builds | |
on: | |
push: | |
branches-ignore: | |
- "l10n_master" | |
pull_request: | |
branches: | |
- master | |
jobs: | |
build_linux_qt: | |
name: "AppImage" | |
if: github.repository != 'PCSX2/pcsx2' || github.event_name == 'pull_request' | |
uses: ./.github/workflows/linux_build_qt.yml | |
with: | |
jobName: "AppImage Build" | |
artifactPrefixName: "PCSX2-linux-Qt-x64-appimage-sse4" | |
compiler: clang | |
cmakeflags: "" | |
buildAppImage: true | |
secrets: inherit | |
build_linux_flatpak: | |
name: "Flatpak" | |
if: github.repository != 'PCSX2/pcsx2' || github.event_name == 'pull_request' | |
uses: ./.github/workflows/linux_build_flatpak.yml | |
with: | |
jobName: "Flatpak Build" | |
artifactPrefixName: "PCSX2-linux-Qt-x64-flatpak-sse4" | |
compiler: clang | |
cmakeflags: "" | |
publish: false | |
secrets: inherit |