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particle-unity.sln
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Microsoft Visual Studio Solution File, Format Version 11.00
# Visual Studio 2010
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Assembly-CSharp", "Assembly-CSharp.csproj", "{4f32a3bf-fdef-d7f0-fec0-48c20a63fc78}"
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Assembly-CSharp-firstpass", "Assembly-CSharp-firstpass.csproj", "{d7f7729b-5371-ddd9-c354-7e0c642633f1}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Any CPU = Debug|Any CPU
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{4f32a3bf-fdef-d7f0-fec0-48c20a63fc78}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{4f32a3bf-fdef-d7f0-fec0-48c20a63fc78}.Debug|Any CPU.Build.0 = Debug|Any CPU
{d7f7729b-5371-ddd9-c354-7e0c642633f1}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{d7f7729b-5371-ddd9-c354-7e0c642633f1}.Debug|Any CPU.Build.0 = Debug|Any CPU
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
EndGlobal