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mission.h
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mission.h
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#ifndef MISSION_H
#define MISSION_H
#include "map.h"
#include "config.h"
#include "xmlLogger.h"
#include "searchresult.h"
#include "aa_sipp.h"
#include "task.h"
#include "dynamicobstacles.h"
class Mission
{
public:
Mission();
~Mission();
bool getMap();
bool getTask();
bool getConfig();
bool getObstacles();
void createLog();
void createSearch();
void startSearch();
void printSearchResultsToConsole();
void saveSearchResultsToLog();
void setFileNames(const char *taskName, const char* mapName, const char *configName, const char *obstaclesName);
private:
Map m_map;
Task m_task;
Config m_config;
DynamicObstacles m_obstacles;
AA_SIPP* m_pSearch;
XmlLogger* m_pLogger;
SearchResult sr;
const char* mapName;
const char* taskName;
const char* configName;
const char* obstaclesName;
};
#endif