Versions Beta 1.8 and later use a system of world generation using generation layers. (b1.8-r1.1 Four) / (1.2+ Two) generation layer instances are used:
- Biomes for world generation (4x4 per chunk)
- Biomes for indexing (16x16 per chunk)
- (b1.8-r1.1 Temperature)
- (b1.8-r1.1 Rainfall)
- Add Island
- Add Island (Beta 1.8)
- Add Mushroom Island
- Add Snow
- Biome
- Downfall
- Downfall Mix
- Fuzzy Zoom
- Hills
- Island
- River
- River Init
- River Mix
- Shore
- Smooth
- Smooth Zoom
- Swamp Rivers
- Temperature
- Temperature Mix
- Voronoi Zoom
- Zoom
The tables, images and animations for generation layers in this wiki were created using GenLayerPreviewer developed by BlueStaggo.