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Hi, When perform collisions using bullet physics inside Unity3D, the object just collide and jump over like flying in the air.
Not able to understand what is the issue. The models are exporting models from NX (nx ugs) and then maya to fbx.
Kindly waiting for your reply.
Thank You.
The text was updated successfully, but these errors were encountered:
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Hi,
When perform collisions using bullet physics inside Unity3D, the object just collide and jump over like flying in the air.
Not able to understand what is the issue.
The models are exporting models from NX (nx ugs) and then maya to fbx.
Kindly waiting for your reply.
Thank You.
The text was updated successfully, but these errors were encountered: