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Source 2 Material Template.sbs
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<?xml version="1.0" encoding="UTF-8"?><package><identifier v="Unsaved Package"/><formatVersion v="1.1.0.202204"/><updaterVersion v="1.1.0.202204"/><fileUID v="{057c94a7-ed01-421a-87ab-269a5d0a3d17}"/><versionUID v="0"/><dependencies><dependency><filename v="tool_nodes/Quick Preview.sbsar"/><uid v="1464649443"/><type v="package"/><fileUID v="0"/><versionUID v="0"/></dependency><dependency><filename v="tool_nodes/Tint Preview.sbsar"/><uid v="1464646814"/><type v="package"/><fileUID v="0"/><versionUID v="0"/></dependency><dependency><filename v="tool_nodes/4-Way Blend Preview.sbsar"/><uid v="1464649441"/><type v="package"/><fileUID v="0"/><versionUID v="0"/></dependency><dependency><filename v="sbs://hbao_2.sbs"/><uid v="1297162667"/><type v="package"/><fileUID v="0"/><versionUID v="0"/></dependency></dependencies><content><graph><identifier v="source_2_material_template"/><uid v="1421315977"/><graphtype v="material"/><attributes><category v="Template"/><label v="Source 2 Material Template"/><author v="PixelQubed"/><authorURL v="https://github.com/PixelQubed"/><tags v="Source 2, Export"/><description v="A Source 2 template that aims to make creating and exporting materials simple and easy. It also has useful information to decide what material maps you really need."/><icon><datalength v="8881"/><format v="png"/><strdata 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This does require you to enable an option in the material editor for use."/><uid v="1421272313"/><title v="Tint Mask Info"/><frameColor v="0 0 0 0.392156869"/><isFrameVisible v="1"/></GUIObject><GUIObject><type v="COMMENT"/><GUILayout><gpos v="-32 -192 -100"/><size v="512 170.666672"/></GUILayout><GUIName v="These are all of the texture maps I have added for seamless Source 2 material export. They are not all required as colour is the only required one. So I have framed the ones that require an option to use them with an orange colour. More info below."/><uid v="1421272316"/><title v="Important Info"/><frameColor v="0 0 0 0.392156899"/><isFrameVisible v="1"/></GUIObject><GUIObject><type v="COMMENT"/><GUILayout><gpos v="-32 458.666718 -100"/><size v="512 160.000015"/></GUILayout><GUIName v="For what ever reason, this is optional in the material editor. I recommend you use it when you can. This does require you to enable an option in the material editor for use."/><uid v="1421273680"/><title v="Metalness Info"/><frameColor v="0 0 0 0.392156869"/><isFrameVisible v="1"/></GUIObject><GUIObject><type v="COMMENT"/><GUILayout><gpos v="-21.333334 405.333344 -100"/><size v="100 50"/></GUILayout><GUIName v="Metalness"/><uid v="1421273686"/><frameColor v="0 0 0 1"/></GUIObject><GUIObject><type v="COMMENT"/><GUILayout><gpos v="-32 672 -100"/><size v="512 128"/></GUILayout><GUIName v="So Parallax is for use with its own shader called Parallax Occlusion. You will need to change the shader for use of this texture map in the material editor."/><uid v="1421273906"/><title v="Parallax Info"/><frameColor v="0 0 0 0.392156869"/><isFrameVisible v="1"/></GUIObject><GUIObject><type v="COMMENT"/><GUILayout><gpos v="-21.333334 618.666687 -100"/><size v="100 50"/></GUILayout><GUIName v="Parallax"/><uid v="1421273907"/><frameColor v="0 0 0 1"/></GUIObject><GUIObject><type v="COMMENT"/><GUILayout><gpos v="-245.333328 1098.66663 -100"/><size v="138.666672 138.666702"/></GUILayout><GUIName v=""/><uid v="1421274869"/><frameColor v="0.784313798 0.529001594 0.169165671 0.784313798"/><isFrameVisible v="1"/></GUIObject><GUIObject><type v="COMMENT"/><GUILayout><gpos v="-245.333313 1258.6665 -100"/><size v="138.666672 138.666702"/></GUILayout><GUIName v=""/><uid v="1421275016"/><frameColor v="0.784313798 0.529001594 0.169165671 0.784313798"/><isFrameVisible v="1"/></GUIObject><GUIObject><type v="COMMENT"/><GUILayout><gpos v="-21.333334 800 -100"/><size v="100 50"/></GUILayout><GUIName v="Self Illum Mask"/><uid v="1421275228"/><frameColor v="0 0 0 1"/></GUIObject><GUIObject><type v="COMMENT"/><GUILayout><gpos v="-32 853.333313 -100"/><size v="512 149.333389"/></GUILayout><GUIName v="Self Illum Mask is used when making emmisive materials. Very useful for glowey parts of things. This does require you to enable an option in the material editor for use."/><uid v="1421275230"/><title v="Self Illum Mask Info"/><frameColor v="0 0 0 0.392156869"/><isFrameVisible v="1"/></GUIObject><GUIObject><type v="COMMENT"/><GUILayout><gpos v="-21.333334 1002.66669 -100"/><size v="100 50"/></GUILayout><GUIName v="Translucency"/><uid v="1421275404"/><frameColor v="0 0 0 1"/></GUIObject><GUIObject><type v="COMMENT"/><GUILayout><gpos v="-32 1056 -100"/><size v="512 170.666458"/></GUILayout><GUIName v="Translucency is used when making windows, you can use this mask for Alpha Test materials too. Very handy for making things like glass. This does require you to enable an option in the material editor for use."/><uid v="1421275405"/><title v="Self Illum Mask Info"/><frameColor v="0 0 0 0.392156869"/><isFrameVisible v="1"/></GUIObject><GUIObject><type v="COMMENT"/><GUILayout><gpos v="480 32 -100"/><size v="9.66667747 170.666672"/></GUILayout><GUIName v=""/><uid v="1421275893"/><frameColor v="0.784313798 0.529001594 0.169165671 0.784313798"/><isFrameVisible v="1"/></GUIObject><GUIObject><type v="COMMENT"/><GUILayout><gpos v="480 458.666748 -100"/><size v="9.66667747 159.999985"/></GUILayout><GUIName v=""/><uid v="1421275898"/><frameColor v="0.784313798 0.529001594 0.169165671 0.784313798"/><isFrameVisible v="1"/></GUIObject><GUIObject><type v="COMMENT"/><GUILayout><gpos v="480 672 -100"/><size v="9.66667747 128"/></GUILayout><GUIName v=""/><uid v="1421275905"/><frameColor v="0.784313798 0.529001594 0.169165671 0.784313798"/><isFrameVisible v="1"/></GUIObject><GUIObject><type v="COMMENT"/><GUILayout><gpos v="480 853.333313 -100"/><size v="9.66667747 149.333328"/></GUILayout><GUIName v=""/><uid v="1421275913"/><frameColor v="0.784313798 0.529001594 0.169165671 0.784313798"/><isFrameVisible v="1"/></GUIObject><GUIObject><type v="COMMENT"/><GUILayout><gpos v="480 1056 -100"/><size v="9.66667747 170.666626"/></GUILayout><GUIName v=""/><uid v="1421275920"/><frameColor v="0.784313798 0.529001594 0.169165671 0.784313798"/><isFrameVisible v="1"/></GUIObject><GUIObject><type v="COMMENT"/><GUILayout><gpos v="-245.333344 138.666672 -100"/><size v="138.666672 138.666656"/></GUILayout><GUIName v=""/><uid v="1449423999"/><title v="Optional"/><frameColor v="0.784313798 0.529001594 0.169165671 0.784313798"/><isFrameVisible v="1"/></GUIObject><GUIObject><type v="COMMENT"/><GUILayout><gpos v="-32 256 -100"/><size v="512 149.333344"/></GUILayout><GUIName v="The Blend Mask is specificly used for the blend shader. It dictates how one material blends with another material. This does require you to enable an option in the material editor for use."/><uid v="1449424114"/><title v="Blend Mask Info"/><frameColor v="0 0 0 0.392156869"/><isFrameVisible v="1"/></GUIObject><GUIObject><type v="COMMENT"/><GUILayout><gpos v="480 256 -100"/><size v="9.66667747 149.333344"/></GUILayout><GUIName v=""/><uid v="1449424115"/><frameColor v="0.784313798 0.529001594 0.169165671 0.784313798"/><isFrameVisible v="1"/></GUIObject><GUIObject><type v="COMMENT"/><GUILayout><gpos v="-21.333334 202.666672 -100"/><size v="100 50"/></GUILayout><GUIName v="Blend Mask"/><uid v="1449424116"/><frameColor v="0 0 0 1"/></GUIObject><GUIObject><type v="COMMENT"/><GUILayout><gpos v="-21.333334 1226.66663 -100"/><size v="100 50"/></GUILayout><GUIName v="Extra Information"/><uid v="1463128130"/><frameColor v="0 0 0 1"/></GUIObject><GUIObject><type v="COMMENT"/><GUILayout><gpos v="-32 1280 -100"/><size v="512 170.666458"/></GUILayout><GUIName v="Translucency is used when making windows, you can use this mask for Alpha Test materials too. Very handy for making things like glass. This does require you to enable an option in the material editor for use."/><uid v="1463128131"/><title v="Self Illum Mask Info"/><frameColor v="0 0 0 0.392156869"/><isFrameVisible v="1"/></GUIObject><GUIObject><type v="COMMENT"/><GUILayout><gpos v="480 1280 -100"/><size v="9.66667747 170.666626"/></GUILayout><GUIName v=""/><uid v="1463128306"/><frameColor v="0.784313798 0.529001594 0.169165671 0.784313798"/><isFrameVisible v="1"/></GUIObject><GUIObject><type v="COMMENT"/><GUILayout><gpos v="-416 1504 -100"/><size v="320 448"/></GUILayout><GUIName v=""/><uid v="1463677101"/><frameColor v="0.525490224 0.941176474 0.278431386 0.250980407"/><isTitleVisible v="1"/><isFrameVisible v="1"/></GUIObject><GUIObject><type v="COMMENT"/><GUILayout><gpos v="-405.333313 1450.66663 -100"/><size v="100 50"/></GUILayout><GUIName v="Tools"/><uid v="1463677109"/><frameColor v="0 0 0 1"/></GUIObject></GUIObjects><options><option><name v="defaultParentSize"/><value v="12x12"/></option><option><name v="linkshape"/><value v="bezier"/></option><option><name v="export/fromGraph/autoExport"/><value v="false"/></option><option><name v="export/fromGraph/destination"/><value v="C:/Program Files (x86)/Steam/steamapps/common/sbox/addons/substance_materials/materials"/></option><option><name v="export/fromGraph/extension"/><value v="tga"/></option><option><name v="export/fromGraph/outputs/ao"/><value v="true"/></option><option><name v="export/fromGraph/outputs/color"/><value v="true"/></option><option><name v="export/fromGraph/outputs/mask"/><value v="false"/></option><option><name v="export/fromGraph/outputs/metal"/><value v="false"/></option><option><name v="export/fromGraph/outputs/normal"/><value v="true"/></option><option><name v="export/fromGraph/outputs/parallax"/><value v="false"/></option><option><name v="export/fromGraph/outputs/rough"/><value v="true"/></option><option><name v="export/fromGraph/outputs/selfillum"/><value v="false"/></option><option><name v="export/fromGraph/outputs/trans"/><value v="false"/></option><option><name v="export/fromGraph/outputsColorspace/ao"/><value v="Raw"/></option><option><name v="export/fromGraph/outputsColorspace/color"/><value v="sRGB"/></option><option><name v="export/fromGraph/outputsColorspace/mask"/><value v="Raw"/></option><option><name v="export/fromGraph/outputsColorspace/metal"/><value v="Raw"/></option><option><name v="export/fromGraph/outputsColorspace/normal"/><value v="Raw"/></option><option><name v="export/fromGraph/outputsColorspace/parallax"/><value v="Raw"/></option><option><name v="export/fromGraph/outputsColorspace/rough"/><value v="Raw"/></option><option><name v="export/fromGraph/outputsColorspace/selfillum"/><value v="sRGB"/></option><option><name v="export/fromGraph/outputsColorspace/trans"/><value v="Raw"/></option><option><name v="export/fromGraph/pattern"/><value v="$(graph)_$(identifier)"/></option></options><root><rootOutputs><rootOutput><output v="1421272318"/><format v="0"/><usertag v=""/></rootOutput><rootOutput><output v="1421272320"/><format v="0"/><usertag v=""/></rootOutput><rootOutput><output v="1421272322"/><format v="0"/><usertag v=""/></rootOutput><rootOutput><output v="1421272324"/><format v="0"/><usertag v=""/></rootOutput><rootOutput><output v="1421272326"/><format v="0"/><usertag v=""/></rootOutput><rootOutput><output v="1421272328"/><format v="0"/><usertag v=""/></rootOutput><rootOutput><output v="1421272330"/><format v="0"/><usertag v=""/></rootOutput><rootOutput><output v="1421274847"/><format v="0"/><usertag v=""/></rootOutput><rootOutput><output v="1421275018"/><format v="0"/><usertag v=""/></rootOutput><rootOutput><output v="1449423948"/><format v="0"/><usertag v=""/></rootOutput></rootOutputs></root></graph></content></package>