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I downloaded 2.3.1 and changed in my unity repo project to 2.3.1 and in cmd I run command git lfs install and it returned git lfs initialised. But I still get error indeSystem.DllNotFoundException: GfxPluginNativeRender-x64 assembly: type: member:(null). expected x64 architecture, but was unkown architecture. |
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On eosmanager init on unity it shows Failed to load 'C:/Program Files/Epic Games/Plugins\x86_64/GfxPluginNativeRender-x64.dll', expected x64 architecture, but was Unknown architecture. You must recompile your plugin for x64 architecture.. In unity i have selected for this dll windows standalone and x64.
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