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We are developing our game using Unity and FishyEOS that uses PlayEveryWare. Through the social overlay, a player can currently join a friends lobby with the join lobby button, but when attempting to invite a friend, a "EOS_InvalidUser" error pops up. I have implemented all the necessary callbacks for when the invite gets recieved, but the invite never gets sent.
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Hello,
We are developing our game using Unity and FishyEOS that uses PlayEveryWare. Through the social overlay, a player can currently join a friends lobby with the join lobby button, but when attempting to invite a friend, a "EOS_InvalidUser" error pops up. I have implemented all the necessary callbacks for when the invite gets recieved, but the invite never gets sent.
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