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FEATURE: Video clip playback #355
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One of these four statements is an untruth. NightDriverStrip/src/network.cpp Line 591 in ff1e7a3
IMO, we should hoist that and , Line 351 in ff1e7a3
into a single table to be consulted for such things. (It seems like there's another port number hardcoded somewhere....The telnet server?) I don't even care if they're dynamically changeable or in a .ini file or whatever - even just a network_config.h with some # defines would be fine, IMO. I'll do it, if it's agreed that's OK. |
See associated PR #543 |
No agreement, but let's kick I can't find the '23' for the telnet port number for the debug server. Edit: it's basically hardcoded (#define TELNET_PORT 23) and it's in the hidden part of the source that's duplicated per build. ./.pio/libdeps/demo/RemoteDebug/src/RemoteDebugCfg.h |
I'd not say it's hidden, but rather that it's a dependency. And yes, those can have defines of their own. Interestingly enough, the version of RemoteDebug we use is a PSL fork, which means we could update it to source its port number from another place. |
It's both. The feature was implemented in 543. The related issue brought up in this thread at #355 (comment) was fixed by #549 |
This is a juicy feature for anyone up to the task! I have a client side program called videoserver.py that's checked into the samples folder, and the matrix looks really cool playing certain videos, like a fireplace loop.
It woud be nice if we had an effect that played a YouTube video. There are a number of code samplers on Github for playing video, but not sure if anything exists for YouTube specifically.
Short of that goal, being able to play a simple mpeg video file that we embed would also be good.
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