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AutonomousBallThrower.md

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Autonomous Ball Thrower

Program Description

Keep throwing ball until you catch the Pokémon you're fighting. In case of failure to catch the Pokémon (in case your Pokémon or the opposing Pokémon faint, you run out of balls, etc) it will reset the game and try again. Note that before the fight starts, the program will press alternatively "a" and "dpad up" in order to allow you to save and start the program in front of the ramanas park altars.

Preparation Instructions

  1. Screen size: Must be 100% within the Switch settings
  2. Video Resolution: 1280 x 720 or higher in program settings

Instructions

  1. Save before being attacked by the Pokémon (or in front of the altar for Pokémon from ramanas park).
  2. Run the program

Options

Go Home when Done:

After finding a shiny, go to the Switch Home to idle. Turn this off for unattended streaming so that your viewers can see the shiny.

Ball Select:

The ball you want to catch the Pokémon in.

Game Language:

Pick the language you're playing in.

Credits

  • Author: pifopi

Discord Server: