Bot treats foot-height entity as wall. #3213
Labels
possible bug
Stage1
just created by someone new to the project, we don't know yet if it deserves an implementation / a f
Versions
Detailed description of a problem
I was trying to get the bot to the middle of a water pool, by walking it over a boat, and it wasn't moving. I eventually teleported the bot to where I wanted it and it started walking backwards.
The physics of the bot doesn't support walking on to boats, and instead treats them as walls.
8mb.video-yxw-XJRmMCcK.mp4
Your current code
Expected behavior
I expect the bot to walk onto the boat, just like it does for slabs and stairs.
Additional context
I searched the issues and found a similar issue (#228) about the bot having issues with block collision boxes, but no mention of entities.
I definitely could modify the bot to jump, and it was only for the bot to get to the middle of the water pool, but I feel like it'd be good to make an issue about this, if anyone else encounters it, or if it becomes a bigger problem in the future. This is an edge case and may not be worth fixing.
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