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README
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UnityOSC v1.1 October 2012 ------------
Open Sound Control classes and
API for the Unity 3d game engine
---------------------------------------
Author: Jorge Garcia [[email protected]]
Acknowledgements: Stefan Kersten [[email protected]], for reviewing the code and the API. This library includes portions of code from the Bespoke OSC library by Paul Varcholik [[email protected]]
Documentation
docs/doxygen/html/index.html doxygen generated html reference
docs/UnityOSC_manual.pdf main reference and examples of usage
Source code
src/OSCHandler.cs
src/UnityOSC/OSCBundle.cs
src/UnityOSC/OSCClient.cs
src/UnityOSC/OSCMessage.cs
src/UnityOSC/OSCPacket.cs
src/UnityOSC/OSCServer.cs
src/Editor/OSCHelper.cs
TODO
10.12 Implement bundle packet information
07.11 Change string concatenations to C# string builders.
07.11 Review exception handling for uninitialized client/servers.
Known issues
* Since bundle information is not implemented fully, receiving messages in Unity fails while using bundles (e.g. when sending OSC from OpenFrameworks with ofxOSC)