Skip to content

A CommandHelper extension for the Paper API

License

Notifications You must be signed in to change notification settings

PseudoKnight/CHPaper

Folders and files

NameName
Last commit message
Last commit date

Latest commit

 

History

41 Commits
 
 
 
 
 
 
 
 
 
 

Repository files navigation

CHPaper

Gives access to API available in Paper but not Bukkit or Spigot.

Compatibility

CHPaper 0.4.2 requires CommandHelper 3.3.5 #256 or later (Paper 1.16.5+) (NOTE: some functions require later Paper versions)
CHPaper 0.3.5 requires CommandHelper 3.3.4 - 3.3.5 #255 (Paper 1.13.2 - 1.18.2)
CHPaper 0.2.1 requires CommandHelper 3.3.2 (Paper 1.7.10 - 1.12.2)

Function Documentation

UUID get_firework_shooter(fireworkUUID)

Returns the UUID for the entity that spawned this firework, or null if none exists.

int get_world_view_distance(world)

Returns the view distance (in chunks) for a world.

void set_world_view_distance(world, distance)

Sets the view distance (in chunks) for a world.

int get_command_block_success(location)

Gets the success count for a commandblock. (1.17)

void set_command_block_success(location, int)

Sets the success count for a commandblock. (1.17)

void minimessage([recipient], message)

Sends a MiniMessage formatted message. (1.19)

boolean get_paffects_spawning([player])

Gets whether or not this player affects mob spawning.

void set_paffects_spawning([player], boolean)

Sets whether or not this player affects mob spawning.

World Mob Spawning Control

These functions are not Paper-specific and will likely be moved to CommandHelper core at some point under different function names. I forgot to remove them before publishing, but enjoy them for now.

array get_spawning(world)

Gets the entity spawn settings for this world.

void set_spawning(world, settingsArray)

Sets the entity spawn settings for this world.

Mob Management

void set_mob_killer(entityID, player)

Sets the killer of a mob/player to the specified player.

boolean set_mob_destination(entityID, destination, [speedMultiplier])

Finds and sets a path for a mob to a location or living entity.

array get_mob_path(entityID)

Returns an array of location arrays along the mob's current path or null.

Event Documentation

beacon_effect

This event is called when beacon effect is applied to a player.

Event Data

  • player: The player the effect is being applied to.
  • location: The location of the beacon.
  • effect: The array of the potion effect being applied to the player.
  • primary: Whether or not the effect is the primary effect from the beacon.

Mutable Fields

  • effect

player_jump

This event is called when a player jumps.

Prefilters

  • player: String

Event Data

  • player: The player jumping.
  • from: The location from which the player is jumping.
  • to: The location the player is moving to.

Mutable Fields

  • from

player_elytra_boost

This event is called when a player boosts using a firework while gliding.

Prefilters

  • player: String

Event Data

  • player: The player boosting.
  • firework: The entity id of the firework created.
  • item: The item array of the firework used.
  • consume: Whether or not the firework item will be consumed.

Mutable Fields

  • consume

entity_remove_from_world

Fired any time an entity is being removed from a world for any reason

Prefilters

  • id: String
  • type: Macro

Event Data

  • id: The entityID
  • type: The type of entity removing.

player_armor_change

This event is called when a player's armor slot changes by any cause, including function.

Prefilters

  • player: String

Event Data

  • player: The player whose armor slot changed.
  • olditem: The item array for the old item (or null)
  • newitem: The item array for the new item (or null)
  • slottype: The armor slot changed (HEAD, CHEST, LEGS, FEET)