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Acid Ability
Alfred Llagas edited this page Jan 17, 2019
·
16 revisions
The Super Tank creates acid puddles.
Requires st_acid.smx
to be installed.
// Allow human-controlled Super Tanks to use this ability.
// --
// 0: OFF
// 1: ON
"Human Ability" "0"
// Determines how many times human-controlled Super Tanks can use their abilities in one life.
// --
// Minimum: 0
// Maximum: 9999999999
"Human Ammo" "5"
// Human-controlled Super Tanks must wait this long before using their abilities again.
// --
// Minimum: 0.0
// Maximum: 9999999999.0
"Human Cooldown" "30.0"
// Enable this ability.
// Note: This setting does not affect the "Acid Hit" setting.
// --
// 0: OFF
// 1: ON
"Ability Enabled" "0"
// Show a screen fade effect when the Super Tank uses its abilities.
// Note: The colors will randomly change between the colors set in the "Skin Color" and "Glow Color" settings.
// --
// Combine numbers in any order for different results.
// Character limit: 3
// --
// Empty: OFF
// 1: Show effect when the Super Tank uses its claw/rock attack.
// 2: Show effect when the Super Tank is hit by a melee weapon.
// 3: Show effect when the Super Tank uses its range ability.
"Ability Effect" "0"
// Display a message whenever the ability activates/deactivates.
// --
// Combine numbers in any order for different results.
// Character limit: 3
// --
// Empty: OFF
// 1: Display message only when "Acid Hit" is enabled.
// 2: Display message only when "Ability Enabled" is enabled.
// 3: Display message only when "Acid Rock Break" is enabled.
"Ability Message" "0"
// The Super Tank has this many chances out of 100.0% to trigger the ability.
// --
// Minimum: 0.0 (No chance)
// Maximum: 100.0 (Highest chance)
"Acid Chance" "33.3"
// Enable the Super Tank's claw/rock attack.
// Note: This setting does not need "Ability Enabled" set to 1.
// --
// 0: OFF
// 1: ON
"Acid Hit" "0"
// The mode of the Super Tank's claw/rock attack.
// --
// 0: Both
// 1: Ability activates when the Super Tank hits a survivor.
// 2: Ability activates when the Super Tank is hit by a survivor.
"Acid Hit Mode" "0"
// The distance between a survivor and the Super Tank needed to trigger the ability.
// --
// Minimum: 1.0 (Closest)
// Maximum: 9999999999.0 (Farthest)
"Acid Range" "150.0"
// The Super Tank has this many chances out of 100.0% to trigger the range ability.
// --
// Minimum: 0.0 (No chance)
// Maximum: 100.0 (Highest chance)
"Acid Range Chance" "15.0"
// The Super Tank's rock creates an acid puddle when it breaks.
// Note: Only available in Left 4 Dead 2.
// Note: This does not need "Ability Enabled" or "Acid Hit" set to 1.
// --
// 0: OFF
// 1: ON
"Acid Rock Break" "0"
// The Super Tank's rock as this many chances out of 100.0% to trigger the rock break ability.
// --
// Minimum: 0.0 (No chance)
// Maximum: 100.0 (Highest chance)
"Acid Rock Chance" "33.3"
"Super Tanks++"
{
"Tank #1"
{
"Absorb Ability"
{
"Human Ability" "1"
"Human Ammo" "2"
"Human Cooldown" "120.0"
"Ability Enabled" "1"
"Ability Effect" "123"
"Ability Message" "123"
"Acid Chance" "33.3"
"Acid Hit" "1"
"Acid Hit Mode" "0"
"Acid Range" "150.0"
"Acid Range Chance" "15.0"
"Acid Rock Break" "1"
"Acid Rock Chance" "33.3"
}
}
}
It is recommended to keep your distance from a Tank with this ability due to the acid puddles it'll create. Rely on your ammunition and only use melee weapons at close range. It's best to use the bots as distractions while you wear the Tank down from a distance.
Take turns getting the Tank's attention. The crucial part about beating this Tank is taking turns getting its attention as the rest of the team wears it down with bullets and swift melee attacks. Standard gunfire and molotovs are enough for dealing decent damage. As long as you and your teammates are prepared with ammo and other supplies, beating this Tank should be an easy task.