From d1c57b2fbb397693968349d73362f59ca9e5c02d Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Shadowsun=E2=84=A2?= <12494967+CattoGamer@users.noreply.github.com> Date: Tue, 10 Dec 2024 16:17:28 +0100 Subject: [PATCH] Add to the descriptions in the fgd file that certain functions are not implemented --- workshop/gamemodes/cinema_modded/cinema.fgd | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/workshop/gamemodes/cinema_modded/cinema.fgd b/workshop/gamemodes/cinema_modded/cinema.fgd index 8b8aff7..4a94e6b 100644 --- a/workshop/gamemodes/cinema_modded/cinema.fgd +++ b/workshop/gamemodes/cinema_modded/cinema.fgd @@ -30,9 +30,9 @@ teleportentity(target_destination) : "Teleport To" : : "The name of the teleport entity." opendoorsound(sound) : "Door Open sound" : : "The sound the door will make when it opens." closedoorsound(sound) : "Door Close sound" : : "The sound the door will make when it closes." - lockdoorsound(sound) : "Door Locked sound" : : "The sound the door will make when it's locked(Or attempted at)." - unlockdoorsound(sound) : "Door Unlocked sound" : : "The sound the door will make when it's unlocked." - loadingscreen(string) : "Loading Screen" : : "Overrides the random loading screen" + lockdoorsound(sound) : "Door Locked sound" : : "(Not Implemented) The sound the door will make when it's locked(Or attempted at)." + unlockdoorsound(sound) : "Door Unlocked sound" : : "(Not Implemented) The sound the door will make when it's unlocked." + loadingscreen(string) : "Loading Screen" : : "(Not Implemented) Overrides the random loading screen" output OnTeleport(void) : "Fires on Teleport" output OnUnlock(void) : "Fires when the door is unlocked"