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cellinfo.lua
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cellinfo.lua
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local celltypes = require('celltypes')
local cellinfo = {
[celltypes.dirt] = { letter = ".", color = {0.8, 0.8, 0.3}, solid=false },
[celltypes.forest] = { letter = '¥', color = {0.5, 0.8, 0}, solid=false },
[celltypes.mountain] = { letter = 'M', color = {0.4, 0.4, 0.4}, solid=true },
[celltypes.water] = { letter = '~', color = {0.5, 0.6, 0.8}, solid=true },
[celltypes.mud] = { letter = ',', color = {0.5, 0.6, 0.8}, solid=false },
[celltypes.grass] = { letter = ':', color = {0.2, 0.6, 0.3}, solid=false },
[celltypes.rock] = { letter = '-', color = {0.3, 0.3, 0.3}, solid=false },
[celltypes.sand] = { letter = '_', color = {0.5, 0.6, 0.8}, solid=true },
[celltypes.grove] = { letter = '♣', color = {0.5, 0.6, 0.8}, solid=true },
[celltypes.pine] = { letter = '¥', color = {0.5, 0.6, 0.8}, solid=true },
[celltypes.swamp] = { letter = ';', color = {0.5, 0.6, 0.8}, solid=true },
[celltypes.peak] = { letter = '△', color = {0.5, 0.6, 0.8}, solid=true },
[celltypes.icepeak] = { letter = '^', color = {0.5, 0.6, 0.8}, solid=true },
[celltypes.deepwater] = { letter = 'u', color = {0.5, 0.6, 0.8}, solid=true },
}
return cellinfo