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Releases: RaphiMC/ImmediatelyFast

ImmediatelyFast-1.1.23

31 Jul 20:47
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  • Fixed GPU driver detection once and for all (This time NVIDIA was being detected as AMD. This didn't cause significant performance issues for NVIDIA cards)

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ImmediatelyFast-1.1.22

31 Jul 10:13
05f2139
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  • Fixed AMD GPU detection (Fixes huge lag being caused by IF on some AMD GPUs)

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ImmediatelyFast-1.1.21

31 Jul 06:42
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  • Fixed conflict with GUI optimizations of sodium extras introduced in 0.4.24

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ImmediatelyFast-1.1.20

28 Jul 20:38
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  • Implemented flush call consolidation
  • Implemented optional explicit flushing of streaming buffer
  • Added GPU model and OpenGL version logging to make diagnosing issues easier

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ImmediatelyFast-1.1.19

27 Jul 20:57
8fc6a47
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  • Fixed fast buffer upload memory corruption issue

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ImmediatelyFast-1.1.18

27 Jul 17:31
cfab5c9
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  • Improved buffer upload performance in certain cases and fixed crash with ancient GPUs

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ImmediatelyFast-1.1.17

26 Jul 12:44
84c4ff1
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  • Fixed negative advance glyph handling (Fixes rendering issues with intentionally overlapping text)
  • Implemented persistent mapped streaming buffer for fast buffer uploading (Should be more compatible and faster)
  • Fixed fast text lookup crashing when the buffer is flushed prematurely
  • Auto disable font_atlas_resizing when modified core shaders are detected

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ImmediatelyFast-1.1.16

08 Jul 21:43
9fee1d9
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  • Improved fast buffer upload optimization (Better compatibility, slightly faster)
  • Fixed render issues with overlapping text
  • Fixed BlendFuncDepthFunc stack memory leak
  • Updated Reflect (Fixes errors on some JREs)
  • Improved armor trim batching (Better compatibility)

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ImmediatelyFast-1.1.15

12 Jun 16:46
8bc9551
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  • Included Mixin Extras correctly

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ImmediatelyFast-1.1.14

12 Jun 16:07
b904c12
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  • Fixed OpenGL state corruption
  • Added support for 1.20.1
  • Updated MixinExtras

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