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Releases: RaphiMC/ImmediatelyFast

ImmediatelyFast-1.1.3

01 Jan 22:29
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Added more HUD texture batching
Fixed Z layering issues
Added config file to allow to disable certain optimizations
Added sanity checks and tweaked injection points to increase mod compatibility

ImmediatelyFast-1.1.2

30 Dec 00:57
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Fixed incompatibility with owo-lib

ImmediatelyFast-1.1.1

29 Dec 14:59
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Added HUD/GUI batching. FPS should be around 30% higher in almost all scenarios where the HUD is visible.
Optimized font atlas layouting (Huge performance boost with high-res fonts)

ImmediatelyFast-1.1.0

26 Dec 22:01
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Added map atlas texture generation. This allows for up to 1024 maps to be on one texture atlas which improves performance significantly.

ImmediatelyFast-1.0.7

17 Dec 19:02
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Fixed layer render order issues

ImmediatelyFast-1.0.6

07 Dec 16:54
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Added official support for Minecraft 1.19.3

ImmediatelyFast-1.0.5

03 Dec 00:54
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Fixed translucency sorting issues. This should fix issues where entities containing multiple layers/parts flicker or not render properly

ImmediatelyFast-1.0.4

04 Nov 20:02
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Slightly improved performance again by using optimized collections

ImmediatelyFast-1.0.3

27 Oct 16:40
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Slightly improved performance by using optimized collections on performance critical code paths

ImmediatelyFast-1.0.2

10 Oct 19:30
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Improved performance by not cleaning the buffer pool every frame and instead only every 5 seconds