Releases: RaphiMC/ImmediatelyFast
ImmediatelyFast-1.1.3
Added more HUD texture batching
Fixed Z layering issues
Added config file to allow to disable certain optimizations
Added sanity checks and tweaked injection points to increase mod compatibility
ImmediatelyFast-1.1.2
Fixed incompatibility with owo-lib
ImmediatelyFast-1.1.1
Added HUD/GUI batching. FPS should be around 30% higher in almost all scenarios where the HUD is visible.
Optimized font atlas layouting (Huge performance boost with high-res fonts)
ImmediatelyFast-1.1.0
Added map atlas texture generation. This allows for up to 1024 maps to be on one texture atlas which improves performance significantly.
ImmediatelyFast-1.0.7
Fixed layer render order issues
ImmediatelyFast-1.0.6
Added official support for Minecraft 1.19.3
ImmediatelyFast-1.0.5
Fixed translucency sorting issues. This should fix issues where entities containing multiple layers/parts flicker or not render properly
ImmediatelyFast-1.0.4
Slightly improved performance again by using optimized collections
ImmediatelyFast-1.0.3
Slightly improved performance by using optimized collections on performance critical code paths
ImmediatelyFast-1.0.2
Improved performance by not cleaning the buffer pool every frame and instead only every 5 seconds