-
-
Notifications
You must be signed in to change notification settings - Fork 6
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Latest Valkyrie and RenderLib incompatibility #23
Comments
Yeah latest RenderLib causes incompatibilities I will fix it this week, but reverting to a slightly older renderlib is completly fine in the meanwhile the changes where mainly on the debug side of things iirc |
Just use the workaround said here:
|
any follow up on this issue? |
I need to work on it probably next dev build, currently going around my mod doing huge quality of life improvement internally |
Using RenderLib version 1.3.2 works for now (one version older from most recent). Sounds like a full compatibility is in development for version 1.3.3. |
still crashes btw |
I know under a lot of work right now, trying to get things done, sorry for the wait |
Describe the bug
A clear and concise description of what the bug is.
Valkyrie is incompatible with RenderLib. That didn't happen before so it is probably something with latest updates of valkyrie or RenderLib
Reproducibility
To Reproduce
Steps to reproduce the behavior:
Expected behavior
Game launches and works correctly
Logs or/and crash reports
https://mclo.gs/CdteFbu
Versions
Valkyrie: 0.2-Dev-8
Red Core: 0.4-Dev-5
ConfigAnytime: 1.0
MixinBooter: 8.4
RenderLib: 1.3.3
Forge: 1.12.2 - 14.23.5.2860
Java: 1.8.0-382
Java JVM: Bellsoft Liberica
Specification:
The text was updated successfully, but these errors were encountered: