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Optifine sudden change ofDynamicFov:true #25

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Xisdar opened this issue Aug 23, 2023 · 5 comments
Open

Optifine sudden change ofDynamicFov:true #25

Xisdar opened this issue Aug 23, 2023 · 5 comments
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@Xisdar
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Xisdar commented Aug 23, 2023

When changing any settings, there is a possibility that Optifine itself will change the parameter ofDynamicFov:false to ofDynamicFov:true, if Valkyrie-0.2-Dev-8 is present.

  1. Valkyrie-0.2-Dev-8 changes the available buttons of Optifine, the game has no way to return this value to ofDynamicFov:false, as there is no button.
  2. I have to change the value manually and do a full restart of the launcher.

Used:

  • preview_OptiFine_1.12.2_HD_U_G6_pre1.jar
  • Valkyrie-0.2-Dev-8.jar
    Does not help:
  • B:smoothCamera=false
  • B:smoothZoom=false
@Xisdar Xisdar added the Bug label Aug 23, 2023
@Desoroxxx
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I am pretty sure I have no way to fix this

@Desoroxxx
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But I can add a toggle for dynamic fov to Valkyrie for 0.2

@Xisdar
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Xisdar commented Aug 26, 2023

Yes, that would be super features

@Desoroxxx Desoroxxx added this to the 0.2 milestone Sep 12, 2023
@ninjakitty844
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If there is a way to fix this (I don't know if there is), please fix it because I found out that it happens literally any time i switch shaders, not just when Valkyrie is first added. A button to turn it back on would be nice but it would be even better if dynamic fov couldn't get turned off in the first place.

@magianiam
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The shader button and the dynamic FOV button just overlap.

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