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C2ME causes the world to save infinitely when used with betterchunkloading #243
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Please provide full logs. Also try reproduce without |
Full log provided below: I'll test without |
I discovered that the problem is exactly with |
Related to KingContaria/FastQuit#35 |
I have a similar issue where c2me will cause my world to take over a minute to save when quitting the game. This happens even when I join the world then immediately quit after. I initially thought this was a problem with a mod called FastQuit, however the issue resolved itself when I removed c2me |
I also have these two mods installed and the second one predicts which way the chunks will load, but there were no errors at all. |
Describe the bug
Exiting the world the saving screen never finishes and the computer vents go crazy.
To Reproduce
Steps to reproduce the behavior:
Expected behavior
The world saves quickly, leading you to the game main menu.
Screenshots
Runtime info (please complete the following information):
Crash reports / logs
The game doesn't crash, I need to force close it by task manager, the last console logs since I tried to exit the world are these:
[09:25:19] [Render thread/INFO]: [voicechat] Clearing audio channels
[09:25:19] [Netty Local Client IO #1/INFO]: Disconnected from server, resetting proxy config values
[09:25:19] [Render thread/INFO]: [voicechat] Stopping microphone thread
[09:25:19] [Render thread/INFO]: [voicechat] Disconnecting voicechat
[09:25:19] [Render thread/INFO]: [FastQuit] Disconnected "???" from the client.
[09:25:19] [Render thread/INFO]: Stopping worker threads
[09:25:19] [Render thread/ERROR]: Signature is missing from Property textures
[09:25:19] [Server thread/INFO]: o_oo___ooo_ lost connection: Desconectado
[09:25:19] [Server thread/INFO]: o_oo___ooo_ saiu da partida
[09:25:19] [Server thread/INFO]: [voicechat] Disconnecting client o_oo___ooo_
[09:25:19] [Server thread/INFO]: Stopping singleplayer server as player logged out
[09:25:19] [Server thread/INFO]: [voicechat] Disconnecting client zetrakore
[09:25:20] [Server thread/INFO]: Stopping server
[09:25:20] [Server thread/INFO]: Saving players
[09:25:20] [Server thread/INFO]: Saving worlds
[09:25:20] [Render thread/INFO]: Stopping!
[09:25:20] [Render thread/INFO]: [FastQuit] Exiting FastQuit.
[09:25:20] [Render thread/INFO]: [FastQuit] Waiting for "???" to finish saving...
[09:25:20] [CullThread/INFO]: [STDOUT]: Shutting down culling task!
[09:25:50] [netty<-quic (b7aed8f5-b435-4592-b2d0-6d1c9ef8a164)/INFO]: Closing.
[09:25:50] [Netty Server IO ICE #2/INFO]: b7aed8f5-b435-4592-b2d0-6d1c9ef8a164 channel inactive, closing.
[09:25:50] [netty->quic (b7aed8f5-b435-4592-b2d0-6d1c9ef8a164)/INFO]: Closing.
[09:25:50] [Netty Server IO ICE #2/INFO]: b7aed8f5-b435-4592-b2d0-6d1c9ef8a164 closing QUIC.
[09:25:50] [Netty Server IO ICE #2/INFO]: b7aed8f5-b435-4592-b2d0-6d1c9ef8a164 closed.
[09:25:55] [Essential Thread 2/INFO]: Closing.
The process ended with code 1.
Other mods
[✔] alternate-current-mc1.20-1.7.0
[✔] antighost-1.20-fabric0.83.0-1.1.5
[✔] appleskin-fabric-mc1.20-2.5.0
[✔] bclib-3.0.13
[✔] bendy-lib-fabric-4.0.0
[✔] betterchunkloading-fabric-1.20.1-2.1
[✔] bettercombat-fabric-1.7.3+1.20.1
[✔] better-end-4.0.10
[✔] betterfpsdist-fabric-1.20.1-3.9
[✔] better-nether-9.0.9
[✔] better-trees-1.7
[✔] c2me-fabric-mc1.20.1-0.2.0+alpha.10.100
[✔] cardinal-components-api-5.2.2
[✔] cavedweller-1.2.0
[✔] chunksending-fabric-1.20.1-2.6
[✔] clientcrafting-fabric-1.20.1-1.7
[✔] cloth-config-11.1.106-fabric
[✔] Clumps-fabric-1.20.1-12.0.0.3
[✔] collective-1.20.1-6.65
[✔] connectivity-fabric-1.20.1-4.5
[✔] crawl-0.12.0
[✔] cupboard-fabric-1.20.1-1.9
[✔] Debugify-1.20.1+2.0
[✔] doubledoors-1.20.1-5.0
[✔] dynamiccrosshair-7.1+1.20-fabric
[✔] dynamiccrosshair-compat-3.3+1.20.1
[✔] dynamic-fps-3.0.1+minecraft-1.20
[✔] elytraslot-fabric-6.3.0+1.20.1
[✔] enhancedblockentities-0.9+1.20
[✔] entityculling-fabric-1.6.2-mc1.20
[✔] essential_1-2-2_fabric_1-20-1
[✔] fabric-api-0.88.1+1.20.1
[✔] fabric-language-kotlin-1.10.10+kotlin.1.9.10
[✔] fallingleaves-1.15.2+1.20.1
[✔] FallingTree-1.20.1-4.3.0
[✔] fastquit-3.0.0-beta.2+1.20+
[✔] ferritecore-6.0.0-fabric
[✔] firstperson-fabric-2.2.3-mc1.20
[✔] geckolib-fabric-1.20.1-4.2.2
[✔] gpumemleakfix-fabric-1.20.1-1.7
[✔] ImmediatelyFast-1.2.1+1.20.1
[✔] Incendium_1.20.1_v5.3.1
[✔] indium-1.0.25+mc1.20.1
[✔] InventoryProfilesNext-fabric-1.20-1.10.7
[✔] inventorytotem-1.20.1-3.0
[✔] iris-mc1.20.1-1.6.8
[✔] jamlib-0.6.1+1.20.x
[✔] krypton-0.2.3
[✔] Ksyxis-1.1
[✔] language-reload-1.5.8+1.20.1
[✔] letmedespawn-fabric-1.20-1.1.0
[✔] libIPN-fabric-1.20-4.0.0
[✔] limitedchunks-fabric-1.20.1-3.8
[✔] lithium-fabric-mc1.20.1-0.11.2
[✔] Log-Begone-Fabric-1.20.1-1.0.8
[✔] logcleaner-1.0.0
[✔] lunade-fastanim-1.6-1.20
[✔] memoryleakfix-fabric-1.17+-1.1.2
[✔] modernfix-fabric-5.7.2+mc1.20.1
[✔] modmenu-7.2.1
[✔] moreculling-1.20.1-0.19.0
[✔] MoreCullingExtra-1.1-1.20.1
[✔] notenoughanimations-fabric-1.6.4-mc1.20
[✔] Nullscape_1.20.1_v1.2.2
[✔] nvidium-0.1.16-alpha
[✔] nyctophobia-dread-1
[✔] owo-lib-0.11.1+1.20
[✔] player-animation-lib-fabric-1.0.2-rc1+1.20
[✔] recipe-book-is-pain-0.10.0-1.20.1
[✔] recipeessentials-fabric-1.20.1-1.8
[✔] recipe-unlocker-1.0.1
[✔] reeses_sodium_options-1.6.5+mc1.20.1-build.95
[✔] RegionsUnexploredFabric-0.5.1_02+1.20.1
[✔] right-click-harvest-3.2.3+1.19.x-1.20.1-fabric
[✔] securecrops-1.0.4+1.20
[✔] servercore-fabric-1.3.7+1.20.1
[✔] sleepwarp-2.1.0+1.20
[✔] smoke-suppression-1.0.16+MC1.20-1.20.1
[✔] smoothchunk-fabric-1.20.1-3.1
[✔] sodium-extra-0.5.1+mc1.20.1-build.112
[✔] sodium-fabric-mc1.20.1-0.5.2
[✔] soulslike-weaponry-0.9.9.6-1.20-fabric
[✔] structureessentials-fabric-1.20.1-3.0
[✔] TerraBlender-fabric-1.20.1-3.0.0.169
[✔] Terralith_1.20.1_v2.4.5
[✔] threadtweak-fabric-1.20.1-0.1.0
[✔] travelers-backpack-1.20.1-9.1.3
[✔] trinkets-3.7.1
[✔] vmp-fabric-mc1.20.1-0.2.0+beta.7.101-all
[✔] voicechat-fabric-1.20.1-2.4.24
[✔] wraith-waystones-3.1.3+mc1.20
[✔] yet-another-config-lib-fabric-3.1.1+1.20
[✔] yosbr-0.1.2
Checklist
Additional context
I first thought that the problem was in FastQuit, but when I disabled FastQuit the problem persisted, it only got back to normal when I disabled the Concurrent Chunk Management Engine.
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