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rttr.pot
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# Copyright (C) 2005 - 2021 Settlers Freaks <sf-team at siedler25.org>
#
# SPDX-License-Identifier: GPL-2.0-or-later
#
#, fuzzy
msgid ""
msgstr ""
"Project-Id-Version: Return To The Roots\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2023-05-29 11:50+0200\n"
"PO-Revision-Date: 2012-09-30 18:07+0100\n"
"Last-Translator: Florian Doersch <[email protected]>\n"
"Language-Team: Return To The Roots <[email protected]>\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"X-Launchpad-Export-Date: 2020-12-21 13:16+0000\n"
"X-Generator: Poedit 2.4.2\n"
"X-Poedit-SourceCharset: iso-8859-15\n"
"X-Poedit-Basepath: ../..\n"
"X-Poedit-KeywordsList: _;gettext_noop;__\n"
"X-Poedit-SearchPath-0: libs\n"
"X-Poedit-SearchPath-1: extras\n"
"X-Poedit-SearchPath-2: data/RTTR/gamedata\n"
#: data/RTTR/gamedata/world/greenland.lua:9
msgid "greenland"
msgstr ""
#: data/RTTR/gamedata/world/wasteland.lua:8
msgid "wasteland"
msgstr ""
#: data/RTTR/gamedata/world/winterworld.lua:8
msgid "winterworld"
msgstr ""
#: libs/libGamedata/lua/LuaInterfaceBase.cpp:44
#, c-format
msgid "Lua error: %s\n"
msgstr ""
#: libs/libGamedata/lua/LuaInterfaceBase.cpp:44
#: libs/libGamedata/lua/LuaInterfaceBase.cpp:51
msgid "Unknown error"
msgstr ""
#: libs/libGamedata/lua/LuaInterfaceBase.cpp:61
msgid "Failed to read lua file '%1%'\n"
msgstr ""
#: libs/libGamedata/lua/LuaInterfaceBase.cpp:69
msgid "Failed to load lua file '%1%'\n"
msgstr ""
#: libs/s25client/s25client.cpp:121
msgid ""
"RttR crashed. Would you like to send debug information to RttR to help us "
"avoiding this crash in the future? Thank you very much!"
msgstr ""
#: libs/s25client/s25client.cpp:123 libs/s25client/s25client.cpp:146
#: libs/s25main/desktops/dskCredits.cpp:277
#: libs/s25main/desktops/dskCredits.cpp:288
#: libs/s25main/desktops/dskGameLoader.cpp:136
#: libs/s25main/desktops/dskGameLobby.cpp:87
#: libs/s25main/desktops/dskGameLobby.cpp:93
#: libs/s25main/desktops/dskGameLobby.cpp:242
#: libs/s25main/desktops/dskGameLobby.cpp:347
#: libs/s25main/desktops/dskGameLobby.cpp:732
#: libs/s25main/desktops/dskGameLobby.cpp:1032
#: libs/s25main/desktops/dskGameLobby.cpp:1042
#: libs/s25main/desktops/dskLobby.cpp:259
#: libs/s25main/desktops/dskOptions.cpp:547
#: libs/s25main/desktops/dskSelectMap.cpp:173
#: libs/s25main/desktops/dskSelectMap.cpp:235
#: libs/s25main/desktops/dskSelectMap.cpp:362
#: libs/s25main/desktops/dskSelectMap.cpp:392
#: libs/s25main/desktops/dskSelectMap.cpp:409
#: libs/s25main/desktops/dskSinglePlayer.cpp:95
#: libs/s25main/desktops/dskSinglePlayer.cpp:100
#: libs/s25main/desktops/dskTextureTest.cpp:46
#: libs/s25main/ingameWindows/iwConnecting.cpp:60
#: libs/s25main/ingameWindows/iwLobbyConnect.cpp:170
#: libs/s25main/ingameWindows/iwMusicPlayer.cpp:169
#: libs/s25main/ingameWindows/iwMusicPlayer.cpp:266
#: libs/s25main/ingameWindows/iwMusicPlayer.cpp:340
#: libs/s25main/ingameWindows/iwMusicPlayer.cpp:373
#: libs/s25main/ingameWindows/iwMusicPlayer.cpp:390
#: libs/s25main/network/GameServer.cpp:1588
msgid "Error"
msgstr ""
#: libs/s25client/s25client.cpp:145
msgid "RttR crashed. Please restart the application!"
msgstr ""
#: libs/s25main/EconomyModeHandler.cpp:66
msgid "Economy Mode: Collect as much as you can of the following good types: "
msgstr ""
#: libs/s25main/EconomyModeHandler.cpp:74
msgid ""
"Tools in the hands of workers are also counted. So are weapons, and beer, "
"that soldiers have in use. For an updating tally of the collected goods see "
"the economic progress window."
msgstr ""
#: libs/s25main/EventManager.cpp:159
msgid "Event count mismatch. Found events: %1%. Expected: %2%.\n"
msgstr ""
#: libs/s25main/EventManager.cpp:172
msgid "Cannot deserialize event manager when there are still events active!"
msgstr ""
#: libs/s25main/EventManager.cpp:183
msgid "Event count mismatch. Read events: %1%. Expected: %2%.\n"
msgstr ""
#: libs/s25main/EventManager.cpp:192
msgid "Invalid event instance id. Found: %1%. Expected less than %2%.\n"
msgstr ""
#: libs/s25main/GameManager.cpp:46
msgid "Video driver couldn't be loaded!"
msgstr ""
#: libs/s25main/GameManager.cpp:61
msgid "Audio driver couldn't be loaded!"
msgstr ""
#: libs/s25main/GameManager.cpp:72
msgid ""
"\n"
"Starting the game\n"
msgstr ""
#: libs/s25main/GameManager.cpp:121
#, c-format
msgid ""
"jumping to gf %i, now at gf %i, time for last 5k gf: %.3f s, avg gf time "
"%.3f ms \n"
msgstr ""
#: libs/s25main/GameManager.cpp:124
#, c-format
msgid "jumping to gf %i, now at gf %i \n"
msgstr ""
#: libs/s25main/GameManager.cpp:136
#, c-format
msgid ""
"jump to gf %i complete, time for last %i gf: %.3f s, avg gf time %.3f ms \n"
msgstr ""
#: libs/s25main/GameManager.cpp:141
msgid "jump to gf %1% complete\n"
msgstr ""
#: libs/s25main/GameManager.cpp:167
msgid "Splash screen couldn't be loaded!"
msgstr ""
#: libs/s25main/GamePlayer.cpp:1609
msgid "Your ally wishes to notify you of this location"
msgstr ""
#: libs/s25main/GamePlayer.cpp:2033
msgid "The emergency program has been activated."
msgstr ""
#: libs/s25main/GamePlayer.cpp:2042
msgid "The emergency program has been deactivated."
msgstr ""
#: libs/s25main/GlobalGameSettings.cpp:250
#, c-format
msgid "Addon %1$#x not found!\n"
msgstr ""
#: libs/s25main/JoinPlayerInfo.cpp:50
#, c-format
msgid "Dummy %u"
msgstr ""
#: libs/s25main/JoinPlayerInfo.cpp:50
#, c-format
msgid "Computer %u"
msgstr ""
#: libs/s25main/JoinPlayerInfo.cpp:51
msgid " (AI)"
msgstr ""
#: libs/s25main/JoinPlayerInfo.cpp:57
msgid " (easy)"
msgstr ""
#: libs/s25main/JoinPlayerInfo.cpp:58
msgid " (medium)"
msgstr ""
#: libs/s25main/JoinPlayerInfo.cpp:59
msgid " (hard)"
msgstr ""
#: libs/s25main/Loader.cpp:226
msgid "Starting sound conversion: "
msgstr ""
#: libs/s25main/Loader.cpp:232 libs/s25main/resources/ArchiveLoader.cpp:122
msgid "failed: %1%\n"
msgstr ""
#: libs/s25main/Loader.cpp:236 libs/s25main/resources/ArchiveLoader.cpp:117
#, c-format
msgid "done in %ums\n"
msgstr ""
#: libs/s25main/Loader.cpp:251
msgid "WARNING: Found invalid music item for %1%\n"
msgstr ""
#: libs/s25main/Loader.cpp:260
msgid ""
"WARNING: Did not find the music files.\n"
"\tYou have to run the updater once or copy the .ogg files manually to %1% or "
"you won't be able to hear the music.\n"
msgstr ""
#: libs/s25main/Loader.cpp:279
msgid "Unable to load font at index %1%\n"
msgstr ""
#: libs/s25main/Loader.cpp:480 libs/s25main/Loader.cpp:495
#, c-format
msgid "Failed to load %s\n"
msgstr ""
#: libs/s25main/Loader.cpp:991 libs/s25main/Loader.cpp:1010
msgid "Failed to resolve resource %1%\n"
msgstr ""
#: libs/s25main/Messenger.cpp:81
#, c-format
msgid "<%s> "
msgstr ""
#: libs/s25main/MusicPlayer.cpp:63
msgid "Loading \"%1%\": "
msgstr ""
#: libs/s25main/MusicPlayer.cpp:68
msgid "Error: %1%\n"
msgstr ""
#: libs/s25main/MusicPlayer.cpp:72
msgid "OK\n"
msgstr ""
#: libs/s25main/Playlist.cpp:64
msgid "Loading %1%\n"
msgstr ""
#: libs/s25main/PreviewMinimap.cpp:44 libs/s25main/desktops/dskSelectMap.cpp:65
#: libs/s25main/world/MapSerializer.cpp:86
msgid "Failed to load game data!"
msgstr ""
#: libs/s25main/QuickStartGame.cpp:58
msgid "Given map or replay (%1%) does not exist!"
msgstr ""
#: libs/s25main/QuickStartGame.cpp:83
#: libs/s25main/desktops/dskSinglePlayer.cpp:45
#: libs/s25main/desktops/dskSinglePlayer.cpp:137
#: libs/s25main/desktops/dskSinglePlayer.cpp:142
msgid "Unlimited Play"
msgstr ""
#: libs/s25main/QuickStartGame.cpp:85
msgid "Loading game...\n"
msgstr ""
#: libs/s25main/Replay.cpp:163
msgid "File could not be opened."
msgstr ""
#: libs/s25main/Replay.cpp:181 libs/s25main/Replay.cpp:241
msgid "Savegame error: "
msgstr ""
#: libs/s25main/SavedFile.cpp:65
msgid "File is not in a valid format!"
msgstr ""
#: libs/s25main/SavedFile.cpp:75
msgid ""
"File has an old version and cannot be used (version: %1%, expected: %2%)!"
msgstr ""
#: libs/s25main/SavedFile.cpp:76
msgid ""
"File was created with more recent program and cannot be used (version: %1%, "
"expected: %2%)!"
msgstr ""
#: libs/s25main/SerializedGameData.cpp:334
msgid "An error occured while saving which was suppressed!"
msgstr ""
#: libs/s25main/WindowManager.cpp:787
msgid "Screenshot saved to %1%\n"
msgstr ""
#: libs/s25main/WindowManager.cpp:790
msgid "Error writing screenshot: %1%\n"
msgstr ""
#: libs/s25main/addons/AddonAIDebugWindow.h:17
msgid "AI Debugging Window"
msgstr ""
#: libs/s25main/addons/AddonAIDebugWindow.h:18
msgid ""
"Enable AI Debugging Window\n"
"(possible cheating)"
msgstr ""
#: libs/s25main/addons/AddonAdjustMilitaryStrength.h:29
msgid "Adjust military strength"
msgstr ""
#: libs/s25main/addons/AddonAdjustMilitaryStrength.h:30
msgid "Modify the strength increase of military ranks"
msgstr ""
#: libs/s25main/addons/AddonAdjustMilitaryStrength.h:32
msgid "Maximum strength"
msgstr ""
#: libs/s25main/addons/AddonAdjustMilitaryStrength.h:33
msgid "Medium strength"
msgstr ""
#: libs/s25main/addons/AddonAdjustMilitaryStrength.h:34
msgid "Minimum strength"
msgstr ""
#: libs/s25main/addons/AddonAsyncDebug.h:16
msgid "Async debugging (REALLY SLOW!)"
msgstr ""
#: libs/s25main/addons/AddonAsyncDebug.h:17
msgid ""
"Enables extra stuff to debug asyncs. Do not enable unless you know what you "
"are doing!"
msgstr ""
#: libs/s25main/addons/AddonAutoFlags.h:18
msgid "Automatic flag placement"
msgstr ""
#: libs/s25main/addons/AddonAutoFlags.h:19
msgid "Automatically places flags on newly build roads"
msgstr ""
#: libs/s25main/addons/AddonBattlefieldPromotion.h:16
msgid "Enable battlefield promotions"
msgstr ""
#: libs/s25main/addons/AddonBattlefieldPromotion.h:17
msgid "Soldiers winning a fight increase in rank."
msgstr ""
#: libs/s25main/addons/AddonBool.cpp:27
msgid "Use"
msgstr ""
#: libs/s25main/addons/AddonBool.cpp:29 libs/s25main/addons/AddonList.cpp:37
msgid "Locked"
msgstr ""
#: libs/s25main/addons/AddonBurnDuration.h:16
msgid "Set duration fires burn"
msgstr ""
#: libs/s25main/addons/AddonBurnDuration.h:17
msgid "Adjusts how long a building will burn for when it is destroyed"
msgstr ""
#: libs/s25main/addons/AddonBurnDuration.h:19
#: libs/s25main/addons/AddonDurableGeologistSigns.h:22
#: libs/s25main/addons/AddonMaxWaterwayLength.h:32
#: libs/s25main/ingameWindows/iwAddons.cpp:50
#: libs/s25main/ingameWindows/iwBuildOrder.cpp:53
#: libs/s25main/ingameWindows/iwDistribution.cpp:70
#: libs/s25main/ingameWindows/iwMilitary.cpp:47
#: libs/s25main/ingameWindows/iwTools.cpp:69
#: libs/s25main/ingameWindows/iwTransport.cpp:27
msgid "Default"
msgstr ""
#: libs/s25main/addons/AddonBurnDuration.h:20
msgid "-25%"
msgstr ""
#: libs/s25main/addons/AddonBurnDuration.h:21
msgid "-50%"
msgstr ""
#: libs/s25main/addons/AddonBurnDuration.h:22
msgid "-75%"
msgstr ""
#: libs/s25main/addons/AddonBurnDuration.h:23
msgid "-90%"
msgstr ""
#: libs/s25main/addons/AddonBurnDuration.h:24
#: libs/s25main/addons/AddonMoreAnimals.h:21
msgid "+50%"
msgstr ""
#: libs/s25main/addons/AddonBurnDuration.h:25
#: libs/s25main/addons/AddonMoreAnimals.h:22
msgid "+100%"
msgstr ""
#: libs/s25main/addons/AddonCatapultGraphics.h:19
msgid "Nation-specific catapult graphics"
msgstr ""
#: libs/s25main/addons/AddonCatapultGraphics.h:20
msgid "Adds new nation-specific graphics for catapults to the game."
msgstr ""
#: libs/s25main/addons/AddonChangeGoldDeposits.h:19
msgid "Change gold deposits"
msgstr ""
#: libs/s25main/addons/AddonChangeGoldDeposits.h:20
msgid ""
"You can remove gold resources completely or convert them into iron ore, coal "
"or granite.\n"
"\n"
"You'll probably want to convert gold to iron ore, as this (on most maps)\n"
"allows you to utilize the additional coal not needed for minting anymore."
msgstr ""
#: libs/s25main/addons/AddonChangeGoldDeposits.h:24
#: libs/s25main/addons/AddonDefenderBehavior.h:24
msgid "No change"
msgstr ""
#: libs/s25main/addons/AddonChangeGoldDeposits.h:25
msgid "Remove gold completely"
msgstr ""
#: libs/s25main/addons/AddonChangeGoldDeposits.h:26
msgid "Convert to iron ore"
msgstr ""
#: libs/s25main/addons/AddonChangeGoldDeposits.h:27
msgid "Convert to coal"
msgstr ""
#: libs/s25main/addons/AddonChangeGoldDeposits.h:28
msgid "Convert to granite"
msgstr ""
#: libs/s25main/addons/AddonCharburner.h:17
msgid "Enable charburner"
msgstr ""
#: libs/s25main/addons/AddonCharburner.h:18
msgid "Allows to build the charburner."
msgstr ""
#: libs/s25main/addons/AddonCoinsCapturedBld.h:17
msgid "Coins on captured buildings"
msgstr ""
#: libs/s25main/addons/AddonCoinsCapturedBld.h:18
msgid "Change the coin setting for captured military buildings."
msgstr ""
#: libs/s25main/addons/AddonCoinsCapturedBld.h:20
msgid "Keep setting"
msgstr ""
#: libs/s25main/addons/AddonCoinsCapturedBld.h:21
msgid "Enable"
msgstr ""
#: libs/s25main/addons/AddonCoinsCapturedBld.h:22
msgid "Disable"
msgstr ""
#: libs/s25main/addons/AddonCustomBuildSequence.h:18
msgid "Custom build sequence"
msgstr ""
#: libs/s25main/addons/AddonCustomBuildSequence.h:19
msgid ""
"Allows every player to control whether building sites should be supplied in "
"sequence of given order or in a definable sequence based on the building "
"type."
msgstr ""
#: libs/s25main/addons/AddonDefenderBehavior.h:18
msgid "Change defender behavior"
msgstr ""
#: libs/s25main/addons/AddonDefenderBehavior.h:19
msgid ""
"Change the military setting 'defender'.\n"
"\n"
"You can choose to disallow any changes to that setting or you can limit the "
"amount of reoccupying troops (during an attack) according to the defender "
"setting."
msgstr ""
#: libs/s25main/addons/AddonDefenderBehavior.h:25
msgid "Disallow change"
msgstr ""
#: libs/s25main/addons/AddonDefenderBehavior.h:26
msgid "Reduce reoccupying troops accordingly"
msgstr ""
#: libs/s25main/addons/AddonDemolishBldWORes.h:14
msgid "Demolish building when out of resources"
msgstr ""
#: libs/s25main/addons/AddonDemolishBldWORes.h:15
msgid ""
"Automatically demolish a resource gathering building, like a mine, if it "
"runs permanently out of resources."
msgstr ""
#: libs/s25main/addons/AddonDemolitionProhibition.h:18
msgid "Disable Demolition of military buildings"
msgstr ""
#: libs/s25main/addons/AddonDemolitionProhibition.h:19
msgid ""
"Disable the demolition of military buildings under attack or near frontiers."
msgstr ""
#: libs/s25main/addons/AddonDemolitionProhibition.h:21
#: libs/s25main/addons/AddonMilitaryAid.h:21
#: libs/s25main/desktops/dskOptions.cpp:242
#: libs/s25main/desktops/dskOptions.cpp:250
#: libs/s25main/desktops/dskOptions.cpp:260
#: libs/s25main/desktops/dskOptions.cpp:288
#: libs/s25main/desktops/dskOptions.cpp:311
#: libs/s25main/desktops/dskOptions.cpp:332
#: libs/s25main/desktops/dskOptions.cpp:342
msgid "Off"
msgstr ""
#: libs/s25main/addons/AddonDemolitionProhibition.h:22
msgid "Active if attacked"
msgstr ""
#: libs/s25main/addons/AddonDemolitionProhibition.h:23
msgid "Active near frontiers"
msgstr ""
#: libs/s25main/addons/AddonDurableGeologistSigns.h:19
msgid "Geologist sign durability"
msgstr ""
#: libs/s25main/addons/AddonDurableGeologistSigns.h:20
msgid "Increase the durability of geologist signs by a factor."
msgstr ""
#: libs/s25main/addons/AddonDurableGeologistSigns.h:23
#: libs/s25main/addons/AddonDurableGeologistSigns.h:24
#: libs/s25main/addons/AddonDurableGeologistSigns.h:25
msgid "%1%x"
msgstr ""
#: libs/s25main/addons/AddonEconomyModeGameLength.h:41
msgid "Economy Mode: Game Length"
msgstr ""
#: libs/s25main/addons/AddonEconomyModeGameLength.h:42
msgid ""
"Adjust the time after which the economy mode victory condition is checked."
msgstr ""
#: libs/s25main/addons/AddonExhaustibleWater.h:17
msgid "Exhaustible Water"
msgstr ""
#: libs/s25main/addons/AddonExhaustibleWater.h:18
msgid ""
"If Water is exhaustible wells will now dry out. If water everywhere is "
"enabled, a geologist will not notify for water"
msgstr ""
#: libs/s25main/addons/AddonExhaustibleWater.h:21
msgid "Inexhaustible"
msgstr ""
#: libs/s25main/addons/AddonExhaustibleWater.h:22
msgid "Inexhaustible and water everywhere"
msgstr ""
#: libs/s25main/addons/AddonExhaustibleWater.h:23
msgid "Exhaustible"
msgstr ""
#: libs/s25main/addons/AddonFrontierDistanceReachable.h:14
msgid "Frontier Distance checks reachability"
msgstr ""
#: libs/s25main/addons/AddonFrontierDistanceReachable.h:15
msgid ""
"Military building counts as interior if an attack is permanently impossible. "
"(Path blocked by terrain like sea, lava, etc.)"
msgstr ""
#: libs/s25main/addons/AddonHalfCostMilEquip.h:16
msgid "Half cost recruits"
msgstr ""
#: libs/s25main/addons/AddonHalfCostMilEquip.h:17
msgid ""
"Smith can create 1 shield & 1 sword for 1 iron + 1 coal instead of 2 iron + "
"2 coal"
msgstr ""
#: libs/s25main/addons/AddonInexhaustibleFish.h:17
msgid "Inexhaustible Fish"
msgstr ""
#: libs/s25main/addons/AddonInexhaustibleFish.h:18
msgid "Deactivates reduction of fish population."
msgstr ""
#: libs/s25main/addons/AddonInexhaustibleGraniteMines.h:17
msgid "Inexhaustible Granite Mines"
msgstr ""
#: libs/s25main/addons/AddonInexhaustibleGraniteMines.h:18
msgid "Granite mines will never be depleted."
msgstr ""
#: libs/s25main/addons/AddonInexhaustibleMines.h:17
msgid "Inexhaustible Mines"
msgstr ""
#: libs/s25main/addons/AddonInexhaustibleMines.h:18
msgid "Mines will never be depleted."
msgstr ""
#: libs/s25main/addons/AddonLimitCatapults.h:17
msgid "Limit number of catapults"
msgstr ""
#: libs/s25main/addons/AddonLimitCatapults.h:18
msgid ""
"Limits the number of catapults per player.\n"
"\n"
"Proportional uses the following ratios of military buildings to catapults:\n"
"Barracks: 8\n"
"Guardhouse: 4\n"
"Watchtower: 2\n"
"Fortress: 1"
msgstr ""
#: libs/s25main/addons/AddonLimitCatapults.h:25
#: libs/s25main/addons/AddonMaxWaterwayLength.h:36
msgid "Unlimited"
msgstr ""
#: libs/s25main/addons/AddonLimitCatapults.h:26
msgid "Proportional"
msgstr ""
#: libs/s25main/addons/AddonLimitCatapults.h:27
msgid "No catapults"
msgstr ""
#: libs/s25main/addons/AddonLimitCatapults.h:28
msgid "3 catapults"
msgstr ""
#: libs/s25main/addons/AddonLimitCatapults.h:29
msgid "5 catapults"
msgstr ""
#: libs/s25main/addons/AddonLimitCatapults.h:30
msgid "10 catapults"
msgstr ""
#: libs/s25main/addons/AddonLimitCatapults.h:31
msgid "20 catapults"
msgstr ""
#: libs/s25main/addons/AddonLimitCatapults.h:32
msgid "30 catapults"
msgstr ""
#: libs/s25main/addons/AddonManualRoadEnlargement.h:17
msgid "Manual road enlargement"
msgstr ""
#: libs/s25main/addons/AddonManualRoadEnlargement.h:18
msgid "Manually upgrade your roads and directly build donkey roads."
msgstr ""
#: libs/s25main/addons/AddonMaxRank.h:27
msgid "Set max rank"
msgstr ""
#: libs/s25main/addons/AddonMaxRank.h:27
msgid "Limit the rank for soldiers"
msgstr ""
#: libs/s25main/addons/AddonMaxRank.h:29
msgid "General (4)"
msgstr ""
#: libs/s25main/addons/AddonMaxRank.h:30
msgid "Officer (3)"
msgstr ""
#: libs/s25main/addons/AddonMaxRank.h:31
msgid "Sergeant (2)"
msgstr ""
#: libs/s25main/addons/AddonMaxRank.h:32
msgid "Privatefc (1)"
msgstr ""
#: libs/s25main/addons/AddonMaxRank.h:33
msgid "Private (0)"
msgstr ""
#: libs/s25main/addons/AddonMaxWaterwayLength.h:21
msgid "Set maximum waterway length"
msgstr ""
#: libs/s25main/addons/AddonMaxWaterwayLength.h:22
msgid ""
"Limits the distance settlers may travel per boat.\n"
"\n"
"Possible values are:\n"
"Short: 3 tiles\n"
"Default: 5 tiles\n"
"Long: 9 tiles\n"
"Longer: 13 tiles\n"
"Very long: 21 tiles\n"
"and Unlimited."
msgstr ""
#: libs/s25main/addons/AddonMaxWaterwayLength.h:31
msgid "Short"
msgstr ""
#: libs/s25main/addons/AddonMaxWaterwayLength.h:33
msgid "Long"
msgstr ""
#: libs/s25main/addons/AddonMaxWaterwayLength.h:34
msgid "Longer"
msgstr ""
#: libs/s25main/addons/AddonMaxWaterwayLength.h:35
msgid "Very long"
msgstr ""
#: libs/s25main/addons/AddonMetalworksBehaviorOnZero.h:14
msgid "Change metalworks behavior on zero"
msgstr ""
#: libs/s25main/addons/AddonMetalworksBehaviorOnZero.h:15
msgid ""
"Change the working behavior of metalworks if all sliders in the tools window "
"are set to zero.\n"
"Produce random ware: S2-Default\n"
"Produce nothing: RttR-Default"
msgstr ""
#: libs/s25main/addons/AddonMetalworksBehaviorOnZero.h:19
msgid "Produce random ware"
msgstr ""
#: libs/s25main/addons/AddonMetalworksBehaviorOnZero.h:20
msgid "Produce nothing"
msgstr ""
#: libs/s25main/addons/AddonMilitaryAid.h:19
msgid "Military Aid"
msgstr ""
#: libs/s25main/addons/AddonMilitaryAid.h:20
msgid "Adds indicators for constructing or attacking military buildings."
msgstr ""
#: libs/s25main/addons/AddonMilitaryAid.h:21
msgid "Construction aid only"
msgstr ""
#: libs/s25main/addons/AddonMilitaryAid.h:21
msgid "Construction and attack aid"
msgstr ""
#: libs/s25main/addons/AddonMilitaryControl.h:13
msgid "Military Control"
msgstr ""
#: libs/s25main/addons/AddonMilitaryControl.h:14
msgid ""
"Adds troop controls to military buildings.\n"
"Minimal: Adds the 'send home' button which will send all soldiers of the "
"highest available rank to a warehouse.\n"
"Full: Allows players to control in each military building how many soldiers "
"of each rank should be stationed there."
msgstr ""
#: libs/s25main/addons/AddonMilitaryControl.h:20
#: libs/s25main/desktops/dskGameLobby.cpp:210
msgid "None"
msgstr ""
#: libs/s25main/addons/AddonMilitaryControl.h:21
msgid "Minimal Control"
msgstr ""
#: libs/s25main/addons/AddonMilitaryControl.h:22
msgid "Full Control"
msgstr ""
#: libs/s25main/addons/AddonMilitaryHitpoints.h:16
msgid "Military Hitpoints"
msgstr ""
#: libs/s25main/addons/AddonMilitaryHitpoints.h:17
msgid "Display the hitpoints of units in military buildings."
msgstr ""
#: libs/s25main/addons/AddonMoreAnimals.h:17
msgid "More trees spawn animals"
msgstr ""
#: libs/s25main/addons/AddonMoreAnimals.h:18
msgid "Adjust the fraction of trees that spawn animals."
msgstr ""
#: libs/s25main/addons/AddonMoreAnimals.h:20
msgid "default"
msgstr ""
#: libs/s25main/addons/AddonMoreAnimals.h:23
msgid "+200%"
msgstr ""
#: libs/s25main/addons/AddonMoreAnimals.h:24
msgid "+500%"
msgstr ""
#: libs/s25main/addons/AddonMoreAnimals.h:25
msgid "+1000%"
msgstr ""
#: libs/s25main/addons/AddonNoAlliedPush.h:16
msgid "Improved Alliance"
msgstr ""
#: libs/s25main/addons/AddonNoAlliedPush.h:17
msgid "Allied players can no longer push your borders back with new buildings."
msgstr ""
#: libs/s25main/addons/AddonNoCoinsDefault.h:17
msgid "Disable coins by default"
msgstr ""
#: libs/s25main/addons/AddonNoCoinsDefault.h:18
msgid "Receiving coins is disabled for military buildings by default."
msgstr ""
#: libs/s25main/addons/AddonNumScoutsExploration.h:18
msgid "Number of scouts required for exploration expedition"
msgstr ""
#: libs/s25main/addons/AddonNumScoutsExploration.h:19
msgid ""
"Change the required number of scouts for an exploration via ship\n"
"Note: Setting this to low might make some maps imbalanced!"
msgstr ""
#: libs/s25main/addons/AddonNumScoutsExploration.h:23
msgid "Minimal"
msgstr ""
#: libs/s25main/addons/AddonNumScoutsExploration.h:24
#: libs/s25main/ingameWindows/iwMilitaryBuilding.cpp:85
msgid "Fewer"
msgstr ""
#: libs/s25main/addons/AddonNumScoutsExploration.h:25
#: libs/s25main/addons/AddonShipSpeed.h:21
#: libs/s25main/desktops/dskGameLobby.cpp:203
#: libs/s25main/desktops/dskGameLobby.cpp:229
#: libs/s25main/ingameWindows/iwMapGenerator.cpp:80
msgid "Normal"
msgstr ""
#: libs/s25main/addons/AddonNumScoutsExploration.h:26
#: libs/s25main/controls/ctrlProgress.cpp:37
#: libs/s25main/ingameWindows/iwHQ.cpp:38
#: libs/s25main/ingameWindows/iwMilitaryBuilding.cpp:92
msgid "More"
msgstr ""
#: libs/s25main/addons/AddonNumScoutsExploration.h:27
msgid "Maximal"
msgstr ""
#: libs/s25main/addons/AddonPeacefulMode.h:16
msgid "Peaceful"
msgstr ""
#: libs/s25main/addons/AddonPeacefulMode.h:17
msgid "Nobody can attack anyone."
msgstr ""
#: libs/s25main/addons/AddonRefundMaterials.h:17
msgid "Refund materials for destroyed buildings"
msgstr ""
#: libs/s25main/addons/AddonRefundMaterials.h:18
msgid "Get building materials back when a building is destroyed."
msgstr ""
#: libs/s25main/addons/AddonRefundMaterials.h:20
msgid "No refund"
msgstr ""
#: libs/s25main/addons/AddonRefundMaterials.h:21
msgid "Refund 25%"
msgstr ""
#: libs/s25main/addons/AddonRefundMaterials.h:22
msgid "Refund 50%"
msgstr ""
#: libs/s25main/addons/AddonRefundMaterials.h:23
msgid "Refund 75%"
msgstr ""
#: libs/s25main/addons/AddonRefundMaterials.h:24
msgid "Get all back"
msgstr ""
#: libs/s25main/addons/AddonRefundOnEmergency.h:18
msgid "Refund materials in emergency program"
msgstr ""
#: libs/s25main/addons/AddonRefundOnEmergency.h:19
msgid ""
"Get building materials back when a building is destroyed and your emergency "
"program is active."
msgstr ""
#: libs/s25main/addons/AddonSeaAttack.h:23
msgid "Sea attack settings"
msgstr ""
#: libs/s25main/addons/AddonSeaAttack.h:24
msgid "Set restriction level for sea attacks"
msgstr ""
#: libs/s25main/addons/AddonSeaAttack.h:26
msgid "Enemy harbors don't block"
msgstr ""
#: libs/s25main/addons/AddonSeaAttack.h:27
msgid "Enemy harbors block"
msgstr ""
#: libs/s25main/addons/AddonSeaAttack.h:28
msgid "No sea attacks"
msgstr ""
#: libs/s25main/addons/AddonShipSpeed.h:17
msgid "Set ship speed"
msgstr ""
#: libs/s25main/addons/AddonShipSpeed.h:17
msgid "Changes the ship movement speed"
msgstr ""
#: libs/s25main/addons/AddonShipSpeed.h:19