All notable changes to this project will be documented in this file.
Please keep one empty line before and after all headers. (This is required for git
to produce a conflict when a release is made while a PR is open and the PR's changelog entry would go into the wrong section).
There are 5 types of changes:
Features
for new features.Changed
for changes in existing functionality.Fixed
for any bug fixes.Documented
for any changes to the documentation.Breaking
for the detail of any backward incompatible changes.
Please only add new entries below the Unreleased header with the following format:
**crate or effect scope**: description of change (#pr @contributor)
- When creating a pull request,
#pr
will automatically update with the pull request number. - Replace
@contributor
with your GitHub username.
@Unreleased - @ReleaseDate
- core: The
keyframes!
macro has been introduced to manage the intermediate steps of animation states. (#653 @M-Adoo) - core: Added
QueryId
as a replacement forTypeId
to facilitate querying types by Provider across different binaries. (#656 @M-Adoo) - core: Added
OverrideClass
to override a single class within a subtree. (#657 @M-Adoo) - widgets: Added
LinearProgress
andSpinnerProgress
widgets along with their respective material themes. (#630 @wjian23 @M-Adoo)
- core: The size of the
Root
container is too small, which could lead to potential missed hits. (#654 @M-Adoo) - core: The hit test for the
TransformWidget
is not applied at the correct position. (#654 @M-Adoo) - core: Switching to a style class may result in missing widgets. (#655 @M-Adoo)
0.4.0-alpha.15 - 2024-11-13
- macros: Every widget that derives
Declare
will automatically implement a macro with the same name to declare a function widget using it as the root widget. (#651 @M-Adoo) - core: Added the smooth widgets for transitioning the layout position and size. (#645 @M-Adoo)
- widgets: Added three widgets
FractionallyWidthBox
,FractionallyHeightBox
, andFractionallySizedBox
to enable fractional sizing of widgets. (#647 @M-Adoo) - widgets: Add widget of radio button (#649 @wjian23)
- core:
BuildCtx::get()
andBuildCtx::get_mut()
have been added to facilitate access from anywhere within a build context. (#650 @M-Adoo)
- core: The
Provider
might be missing in a pipe class. (#648 @M-Adoo) - core: The child generated by the class may not be mounted. (#648 @M-Adoo)
- widgets: Changing the
flex
ofExpanded
does not trigger a relayout. (#652 @M-Adoo)
- core:
Expanded
andKeyWidget
are not declared withFatObj
, so they do not currently support built-in widgets. (#648 @M-Adoo) - core:
DeclareObj::finish
does not accept aBuildCtx
parameter. (#650 @M-Adoo) - core: function widget no longer requires a
&mut BuildCtx
parameter. (#650 @M-Adoo) - macros: Removed the
ctx!
macro. (#650 @M-Adoo)
0.4.0-alpha.14 - 2024-10-30
- macros: Added the
part_writer!
macro to generate a partial writer from a mutable reference of a writer. (#642 @M-Adoo)
- core: Setting the theme before running the app results in the tree being constructed twice. (#637, @M-Adoo)
- core: Resolve a crash occurring in a class implementation with multiple children. (#637 @M-Adoo)
- core: Nodes created by a class implementation may not be disposed of when switching to another class. (#637 @M-Adoo)
- core: When merge multiple
MixBuiltin
widgets, there may be a premature dropping of the outerMixBuiltin
before it should occur. (#639 @M-Adoo) - core:
watch!
does not notify the initial value. (#640 @M-Adoo) - core: fix watch multi builtin events not work (#641 @wjian23)
- core: fix widget layout when h_algin and v_align are embedded in each other (#641 @wjian23)
- painter: fix elements may not be painted after window resize. (#644 @M-Adoo)
- macros: Using
@ $w { ... }
will no longer automatically wrap aFatObj
forw
. (#639 @M-Adoo)
0.4.0-alpha.12 - 2024-10-09
- core: Added the built-in widget
TextStyleWidgetWidget
, allowing any widget to easily configure the text style within it usingtext_style
. (#635, @M-Adoo)
- text: Removed the
ribir_text
crate and integrated it into theribir_painter
crate. (#635 @M-Adoo)
0.4.0-alpha.11 - 2024-10-02
- core: Added the
PaintingStyleWidget
built-in widget, enabling any widget to utilizepainting_style
to specify how shapes and paths should be painted within its descendants. (#633 @M-Adoo)
- text: Merge the
overflow
field to theTexStyle
structure. (#629 @M-Adoo)
- text: Enhance the typography APIs by eliminating
FontSize
,Pixel
, andEm
, and directly utilize only logical pixels represented byf32
. (#629 @M-Adoo)
0.4.0-alpha.10 - 2024-09-25
- core: Added
WrapRender
for a render widget that combines with its child as a single widget tree node. (#626 @M-Adoo) - core: Added
StateWriter::into_render
to covert writer to reader if no other writer exist. (#626 @M-Adoo) - core: Added the built-in widget
Foreground
, enabling any widget to directly utilizeforeground
for configuring the painter brush. (#628, @M-Adoo) - painter: Distinguishes between fill and stroke brushes, allowing the painter to have two default brushes. (#628, @M-Adoo)
- core: Merged boolean status widgets into a single widget
MixFlags
, includingHasFocus
,MouseHover
andPointerPressed
. (#627 @M-Adoo) - core: Reimplemented
HAlignWidget
,VAlignWidget
,RelativeAnchor
,BoxDecoration
,ConstrainedBox
,IgnorePoint
,Opacity
,Padding
,TransformWidget
, andVisibilityRender
asWrapRender
. (#626 @M-Adoo)
- core: The
SplitWriter
andMapWriter
of the render widget may not be flagged as dirty. (#626, @M-Adoo)
- painter: Removed
Painter::brush
andPainter::set_brush
, now usingfill_brush
,stroke_brush
,set_fill_brush
, andset_stroke_brush
methods instead. (#628 @M-Adoo)
0.4.0-alpha.9 - 2024-09-18
- core: Refactor the
LayoutCtx
to eliminate the need for performing layout based on children order. (#625 @M-Adoo)
- core: The
Layouter
has been removed, so the render widget needs to adjust the APIs used accordingly. (#625, @M-Adoo)
0.4.0-alpha.8 - 2024-09-11
- core: The built-in widget
Class
has been added to enable the sharing of consistent styles across multiple elements and to allow widgets to have different actions and styles in different themes. (#624, @M-Adoo) - core: The widget
ConstrainedBox
has been added as a built-in widget; nowclamp
can be used as a built-in field. (#624 @M-Adoo) - core: Added
WindowFlags
to regulate the window behavior, with the option of utilizingWindowFlags::ANIMATIONS
to toggle animations on or off. (#624 @M-Adoo) - theme/material: Define the constant variables of motion. (#624, @M-Adoo)
- dev_helper: Refine the widget test macros. (#624, @M-Adoo)
- widgets: Utilize
Class
to implement theScrollbar
. (#624, @M-Adoo)
- widgets:
ConstrainedBox
has been relocated tocore
. (#624, @M-Adoo) - widgets: Utilize
Scrollbar
instead of bothHScrollbar
,VScrollbar
, andBothScrollbar
. (#624, @M-Adoo)
- macros: Declaring the variable parent with built-in fields as immutable is incorrect if its child uses it as mutable. (#623 @M-Adoo)
0.4.0-alpha.7 - 2024-09-04
- widgets: Flex may not decrease the gap for the second child during layout. (#622 @M-Adoo)
0.4.0-alpha.6 - 2024-08-21
-
core: Support for modifying the theme at runtime. (#618 @M-Adoo)
The code:
use ribir::prelude::*; let w = fn_widget! { @Text { on_tap: |e| { // Query the `Palette` of the application theme. let mut p = Palette::write_of(e); if p.brightness == Brightness::Light { p.brightness = Brightness::Dark; } else { p.brightness = Brightness::Light; } }, text : "Click me!" } }; App::run(w);
-
core: Added
Provider
widget to share data between sub-tree. (#618 @M-Adoo)Provider::new(Box::new(State::value(0i32))).with_child(fn_widget! { @SizedBox { size: Size::new(1.,1.), on_tap: |e| { // Access the provider in a callback. let mut v = Provider::write_of::<i32>(e).unwrap(); *v += 1; }, @Text { text: { // Access the provider in any descendants let v = Provider::of::<Stateful<i32>>(ctx!()); let v = v.unwrap().clone_writer(); pipe!($v.to_string()) } } } });
-
core: Added
Overlay::of
to allow querying the overlay in event callbacks. (#618 @M-Adoo) -
core: Added
WidgetCtx::query
,WidgetCtx::query_write
,WidgetCtx::query_of_widget
andWidgetCtx::query_write_of_widget
. (#618 @M-Adoo)
- core: Removed
Overlay::new_with_handle
andOverlayCloseHandle
. (#618 @M-Adoo) - core:
GenWidget::gen_widget
no longer requires a&mut BuildCtx
parameter. (#616 @M-Adoo) - core: Removed
FullTheme
andInheritTheme
, now only usingTheme
. Any part of the theme, such asPalette
, can be directly used to overwrite its corresponding theme component. (#618 @M-Adoo)
0.4.0-alpha.5 - 2024-08-14
- core:
PartData<T>
now supportsT: ?Sized
, allowing us to separate trait objects fromState
.(#614 @M-Adoo)
- core: Removed unnecessary
Writer
since it has the same capabilities asStateful
. (#615 @M-Adoo)
0.4.0-alpha.4 - 2024-08-07
-
core: Introduced
IntoWidget
andIntoChild
. (@M-Adoo #612)The
IntoWidget
trait allows for the conversion of any widget to the typeWidget
. TheIntoChild
trait provides a way to convert a more general type into a child ofComposeChild
.
core: The generation of a pipe widget from another pipe widget may potentially result in a crash. (#612, @M-Adoo)
-
core: Lazy build the widget tree. (#612, @M-Adoo)
-
core: Simplify the implementation of parent composition with child widgets. (#612, @M-Adoo)
Merge
SingleWithChild
,MultiWithChild
, andComposeWithChild
into a single trait called WithChild.
- Removed
WidgetCtx::query_widget_type
andWidgetCtx::query_type
(#618 @M-Adoo) - Removed
ChildFrom
andFromAnother
traits (#612 @M-Adoo) - Removed
SingleParent
andMultiParent
traits. (#612 @M-Adoo) - Removed
PairChild
andPairWithChild
traits. User can use a generic type instead. (#612 @M-Adoo) - Removed the all builder traits such as WidgetBuilder and ComposeBuilder and so on. (#612 @M-Adoo)
- All implicit child conversions have been removed, except for conversions to Widget. (#612 @M-Adoo)
0.4.0-alpha.3 - 2024-06-26
0.4.0-alpha.2 - 2024-06-19
- core: Added support to query a
WriteRef
from a state, enabling users to modify the state after attaching it to a widget. (#601 @M-Adoo) - core: Introduced the
DeclareInto
trait for any type that implementsDeclareFrom
. (#604 @M-Adoo) - macros: Improved widget declaration to allow specifying widget types via path. (#606 @M-Adoo)
// Previously, a widget type could only be specified using an identifier, requiring prior import of `Row`. use ribir::prelude::*; fn_widget! { @Row { ... } } // Now, the widget type can be specified using a path, removing the need for a prior import. fn_widget! { @ribir::prelude::Row { ... } }
- core: Render widgets no longer need to implement the
Query
trait. Data can only be queried if it's a state or wrapped withQueryable
. (#601 @M-Adoo)
- core: Removed the infrequently used
StateFrom
trait, as there's a more efficient alternative. (#604 @M-Adoo)
0.4.0-alpha.1 - 2024-06-12
- core: Removed the unused stamp checker for the split state. (#599 @M-Adoo)
0.3.0-beta.2 - 2024-06-05
We're thrilled to announce that Ribir now supports the Web platform! πππ
Experience the power of compiling Rust code to wasm and rendering it with WebGPU or WebGL.
Check out our Wordle game demo, now running smoothly in your browser!
-
ribir: support stable Rust 1.77.0 (#552 @M-Adoo)
-
macros: Added a
include_crate_svg!
macro to include the svg relative to current crate. (#552, @M-Adoo) -
ribir: Added a
nightly
feature to enable functionalities that require nightly Rust. (#552, @M-Adoo)- The
include_crates_svg!
macro can operate without thenightly
feature. - The
include_svg!
macro requires thenightly
feature to be enabled.
- The
-
ribir: Introduced
AppRunGuard
to allow app and window configuration prior to app startup. (#565, @M-Adoo) Previously, to configure the app and window before startup,App::run
couldn't be used:unsafe { AppCtx::set_app_theme(material::purple::light()); } App::new_window(root, None).set_title("Counter"); App::exec();
Now, with AppRunGuard, you can use
App::run
and chain the configuration methods:App::run(root) .with_app_theme(material::purple::light()) .with_title("Counter");
-
core: The split functions in
StateReader::map_reader
,StateWriter::map_writer
, andStateWriter::split_writer
no longer need to return a reference. (#568 @M-Adoo) -
core: Introduced
StateWatcher
for watching state modifies, which was previously the responsibility ofStateReader
. This results in a cleaner and more compactStateReader
implementation. (#556, @M-Adoo) -
gpu: Introduced
GPUBackendImpl::max_textures_per_draw
to set a limit on textures per draw phase (#562 @M-Adoo) -
gpu: Updated the
wgpu
implementation of the GPU backend to support WebGL. (#578, @M-Adoo) -
ci: add wasm test (#583 @wjian23)
-
ci: wasm server watch file change (#586 @wjian23)
-
painter: Introduced support for
Resource<Path>
for drawing. This indicates that thePath
may be shared with others, allowing the backend to cache it. (#589 @M-Adoo) -
painter: Introduced support for bundled commands, enabling the backend to process these commands as a single entity and cache the resulting output. (#589 @M-Adoo)
-
examples: fix crash issue in Storybook (#559 @M-Adoo)
-
ribir: Resolved the issue causing a black screen on the first frame. (#566, @M-Adoo)
-
gpu: Retrieve the texture limit size from the GPU instead of using a hardcoded value. (#578, @M-Adoo)
-
ribir: fixed the crash issue when the shell window is zero-sized at startup. (#582, @M-Adoo)
-
core: Enhanced panic location tracking during widget build (#559 @M-Adoo)
-
core: rename builtin field of delay_drop_until to keep_alive (#561 @wjian23)
-
macros: polish the compile error message of invalid filed in
@$var {}
(#556 @M-Adoo) -
gpu: Removed dependency on the texture array feature of wgpu. (#562, @M-Adoo)
-
algo: removed
Resource
and renameShareResource
toResource
. (#564, @M-Adoo) -
dev-helper: Support specific the comparison of image tests. (#573 @M-Adoo)
-
dev-helper: If test images differ, both actual and difference images are saved with the expected image. (#573 @M-Adoo)
-
painter: Removed the AntiAliasing feature from the
painter
package, This responsibility now lies with the painter backend. (#584 @M-Adoo) -
gpu: The GPU backend no longer relies on MSAA, which is dependent on the graphics API. Instead, it uses the alpha atlas to provide a solution similar to SSAA.(#584, @M-Adoo)
-
example: run example in web wasm (#571 @wjian23)
-
gpu: The GPU backend now only caches the path command if it is a
Resource
. This change reduces GPU memory usage and accelerates cache detection. (#589 @M-Adoo) -
text: Implemented caching of the glyph path as a
Resource
to improve performance. (#589 @M-Adoo)
- core: Explained when to use
unsubscribe
withwatch!
. (#556, @M-Adoo)
-
ribir: compile wasm (#543 @wjian23)
-
ribir: Updated
App::new_window
to acceptWindowAttributes
instead of size as the second parameter. (#565, #566, @M-Adoo) -
ribir: The window creation APIs have been updated to use asynchronous methods, improving compatibility with browsers. (#565, @M-Adoo)
-
macros: removed
map_writer!
andsplit_writer!
macros. (#568, @M-Adoo) -
ribir:
StateWriter::map_writer
andStateWriter::split_writer
now only require a writer split function, enhancing both reader and writer split operations. (#568, @M-Adoo) -
core: The
StateReader
no longer supports watching its modifications. Use theStateWatcher
trait instead for this functionality. (#556 @M-Adoo) -
painter: Changes to
BackendPainter
APIs. This only affects you if you've implemented a custom painter. (#562 @M-Adoo)
0.2.0 - 2024-05-29
- fix broken links and format the example code (#526 @M-Adoo)
- ribir: We no longer auto-generate the built-in list document, as
FatObj
lists all. Its API documentation is sufficient. (#540 @M-Adoo) - ribir: Added guide "Using Ribir without 'DSL'" (#545 @M-Adoo)
- ribir: Added a roadmap. (#550, @M-Adoo)
While these are public APIs, they are typically not required for direct use in user code.
- core: removed
Stateful::on_state_drop
andStateful::unsubscribe_on_drop
(#539 @M-Adoo) - core: removed
AppCtx::add_trigger_task
andAppCtx::trigger_task
(#539 @M-Adoo) - core: removed
FatObj::unzip
andFatObj::from_host
(#535 @M-Adoo) - core: removed
BuiltinObj
. (#535 @M-Adoo) - core:
FatObj::new(host: T, builtin: BuiltinObj)
->FatObj::new(host: T)
- core: rename
DeclareBuilder
toObjDeclarer
(#547 @M-Adoo) - core: rename
DeclareBuilder::build_declare
toObjDeclarer::finish
(#547 @M-Adoo) - core: rename
Declare::declare_builder
toDeclare::declarer
(#547 @M-Adoo) - core: Renamed the
widget_build
method tobuild
for brevity, given its frequent usage. (#549 @M-Adoo)
-
Support the overlay (@wjian23).
This enhancement simplifies the creation of overlay widgets. It streamlines the addition of any widget to an overlay and offers a more user-friendly API for overlay management
-
macros: Generates documentation for the builder methods of members in
#[derive(Declare)]
, thus improving IDE support.(#538 @M-Adoo) -
core: All built-in widget abilities are now exported on
FatObj
. (#535 @M-Adoo) You can directly useFatObj
to configure built-in widget abilities such ason_click
,on_key_down
, etc.let _ = FatObj::new(Void) .margin(EdgeInsets::all(1.0)) .on_click(|_, _| { println!("click"); });
-
macros:
#[derive(Decalre)]
now generates aFatObj<State<T>>
instead ofState<T>
, and supports initialization of all built-in widgets on its ObjBuilder. (#535 @M-Adoo) All pipes used to initialize the field will be unsubscribed when the FatObj is disposed.let row = Row::builder() .margin(...) .on_click(...) .finish(ctx);
-
macros: Introduced
simple_declare
macro for types that don't usePipe
for initialization. (#535 @M-Adoo)
- core: StateReader now automatically unsubscribes when no writer is present (#532 @wjian23)
- core: Consolidated all listener and
FocusNode
into aMixBuiltin
widget (#534 @M-Adoo)- The
MixBuiltin
widget reduces memory usage and allows users to utilize allon_xxx
event handlers, not only during the build declaration but also after the widget has been built.
- The
- core: removed
MixBuiltinDeclarer
, which is no longer needed. (#538 @M-Adoo) - macros: removed crate
ribir_builtin
that is no longer needed. (#535 @M-Adoo)
0.1.0 - 2024-03-26
πππ The first version of Ribir.
The goal of this version of Ribir is to finish the core framework and answer our questions about the feasibility of the design.
We use it to build examples and build some apps for our daily work. And we are satisfied with the experience of using it.
We are very happy to share it with you. We hope you can try it out and give us feedback. But we don't recommend you to use it in production environments yet.
- core: control the process of the entire view: compose, build, update, layout and render.
- declarative language: not a new language, but a set of Rust macros that easily interact with Rust.
- widgets compose system: has four kinds of widgets to support you can implement your own widget in different ways:
- function widget and
Compose
, from other widgets composition. Render
, implement your layout and paint anything you want.ComposeChild
, control the compose logic between parent and child widgets and specify the template of child widgets.
- function widget and
- non-intrusive state: convert your data to a listenable state, and update the view according to the change of the state.
- layout system: learning and inspired by Flutter Sublinear layout, but not the same.
- event system: a composition event system, that supports event bubbling and capture. Allow to compose with any widget, and exists only if you use it.
- theme System: support full and inherit/partial theme, so you can use it to override or dynamically switch the theme of the subtree. Include palette, icons, animate transitions, the decoration widget of the widget, etc. In a very rough state and the API will be redesigned soon.
- animations: based on state but no side effect animation, it's almost stable in concept, but not many predefined animations yet.
- painterοΌ convert the view to the 2D path.
- GPU render: GPU backend for the painter, do path tessellation, so that easy to render the triangles in any GPU render engine. A
wgpu
implementation is provided as the default GPU render engine. Tessellation base on lyon. - text: support basic text typography and IME input, in a usable but rough stage.
- widgets: the widgets library provides 20+ basic widgets, but all are in a rough stage, and the API is not stable yet.
- examples: counter, storybook, messages, todos, wordle_game, etc.
- introduction: add
introduction.md
to introduce Ribir and why choose it. - get started: add the
get_started
series of tutorials to help users get started with Ribir.