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Under DirectX, distant terrain textures appear black: Appears OK on 2020.01 and older:
On older versions the terrain also appears black for a few frames:
OpenGL seems to be unaffected.
Example terrains: BDM1-Flying Mountains Bonneville Speedway (this map features fog in an attempt to cover up the issue)
Overview map also shows as mostly black:
The text was updated successfully, but these errors were encountered:
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Under DirectX, distant terrain textures appear black:
Appears OK on 2020.01 and older:
On older versions the terrain also appears black for a few frames:
RoR_2024-09-03_17-51-49.mp4
OpenGL seems to be unaffected.
Example terrains:
BDM1-Flying Mountains
Bonneville Speedway (this map features fog in an attempt to cover up the issue)
Overview map also shows as mostly black:
The text was updated successfully, but these errors were encountered: