Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

POE2 Game Executable does not launch #105

Open
NeerajKhatri85 opened this issue Dec 13, 2024 · 2 comments
Open

POE2 Game Executable does not launch #105

NeerajKhatri85 opened this issue Dec 13, 2024 · 2 comments

Comments

@NeerajKhatri85
Copy link

NeerajKhatri85 commented Dec 13, 2024

Help, the game wont load up after applying the widescreen mod. I copied the two files as per the instructions, but the game wont launch. It works fine as soon as I remove the version.dll file.

I tried this through both steam and local grinding games installer. Once I run the exe, the mouse keeps blinking with busy cursor. In the task manager the game executable is using very little to no resources like memory or cpu - it stays in this state for a few minutes and then terminates automatically.

Any idea what could be the issue or how I can diagnose? Thanks

@RoseTheFlower
Copy link
Owner

I can't reproduce that even after the latest update, so I have no tips to offer.

@NeerajKhatri85
Copy link
Author

NeerajKhatri85 commented Dec 14, 2024

Ok no problem, thank you for the note! I appreciate all your work and help.

There is a client.exe that does updates and also launches the game. This exe also does not execute with same result. This exe runs fine and produces log.txt file in normal case, but does not launch or create / update the log with the version.dll present.

Also the same thing occurs for POE1. Its strange, I think there is some thing local to my environment.

Update:
Running PackCheck.exe gives no output!

Update:
The game loads If I use the following "global.ini" specifically DontLoadFromDllMain=0 setting. But its not widescreen, and doesnt solve the purpose.


[GlobalSets]
LoadPlugins=1
LoadFromScriptsOnly=1
DontLoadFromDllMain=0
;LoadFromAPI=GetSystemTimeAsFileTime
FindModule=1
UseD3D8to9=0
DisableCrashDumps=0
Direct3D8DisableMaximizedWindowedModeShim=0

[FileLoader]
OverloadFromFolder=update

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

2 participants