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Build out a world-based config system. When not inside a world, the config menu will modify the global config, which will serve as the default for any world that doesn't have its own. Likewise when in a world, the menu will modify a file within the world's directory.
More or less a prerequisite for #4, because tags work similar to datapacks in that they are world-specific.
The text was updated successfully, but these errors were encountered:
Build out a world-based config system. When not inside a world, the config menu will modify the global config, which will serve as the default for any world that doesn't have its own. Likewise when in a world, the menu will modify a file within the world's directory.
More or less a prerequisite for #4, because tags work similar to datapacks in that they are world-specific.
The text was updated successfully, but these errors were encountered: