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KeyboardManagerProperties.cs
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// Copyright (c) Microsoft Corporation
// The Microsoft Corporation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using System.Collections.Generic;
using System.Text.Json;
using System.Text.Json.Serialization;
namespace Microsoft.PowerToys.Settings.UI.Library
{
public class KeyboardManagerProperties
{
[JsonPropertyName("activeConfiguration")]
public GenericProperty<string> ActiveConfiguration { get; set; }
// List of all Keyboard Configurations.
[JsonPropertyName("keyboardConfigurations")]
public GenericProperty<List<string>> KeyboardConfigurations { get; set; }
public KeyboardManagerProperties()
{
KeyboardConfigurations = new GenericProperty<List<string>>(new List<string> { "default", });
ActiveConfiguration = new GenericProperty<string>("default");
}
public string ToJsonString()
{
return JsonSerializer.Serialize(this);
}
}
}