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Crashes since latest update #11

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Stewjames2000 opened this issue Nov 14, 2020 · 0 comments
Open

Crashes since latest update #11

Stewjames2000 opened this issue Nov 14, 2020 · 0 comments

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@Stewjames2000
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If I leave the game on the 'Welcome to Runescape' (pre-login) screen with the plugin enabled, runelite will crash after a minute or two with the following uncaught exception

2020-11-14 03:12:19 [Thread-10] ERROR net.runelite.client.RuneLite - Uncaught exception:
java.lang.ThreadDeath: null
	at java.base/java.lang.Thread.stop(Unknown Source)
	at renderer.plugin.BetterRendererPlugin.lambda$shutDown$2(BetterRendererPlugin.java:205)
	at net.runelite.client.callback.ClientThread.lambda$invoke$0(ClientThread.java:48)
	at net.runelite.client.callback.ClientThread.invoke(ClientThread.java:99)
	at net.runelite.client.callback.Hooks.clientMainLoop(Hooks.java:191)
	at lv.qb(lv.java:38201)
	at client.ak(client.java)
	at ba.d(ba.java:361)
	at ba.run(ba.java:315)
	at java.base/java.lang.Thread.run(Unknown Source)
@Stewjames2000 Stewjames2000 changed the title Crashes since latest update Crash since latest update Nov 14, 2020
@Stewjames2000 Stewjames2000 changed the title Crash since latest update Crashes since latest update Nov 14, 2020
@Stewjames2000
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Wasn't sure if this should be a separate issue as I'm not familiar with github etiquette, but another crash to report, I stood in Falador with default settings which eventually (3-5 minutes) results in a runelite crash via a JRE crash

jvm_crash_pid_10608.log

Great plugin, interested primarily in the increased render distance and excited to see how it looks on my new ultrawide arriving tomorrow

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