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If I leave the game on the 'Welcome to Runescape' (pre-login) screen with the plugin enabled, runelite will crash after a minute or two with the following uncaught exception
2020-11-14 03:12:19 [Thread-10] ERROR net.runelite.client.RuneLite - Uncaught exception:
java.lang.ThreadDeath: null
at java.base/java.lang.Thread.stop(Unknown Source)
at renderer.plugin.BetterRendererPlugin.lambda$shutDown$2(BetterRendererPlugin.java:205)
at net.runelite.client.callback.ClientThread.lambda$invoke$0(ClientThread.java:48)
at net.runelite.client.callback.ClientThread.invoke(ClientThread.java:99)
at net.runelite.client.callback.Hooks.clientMainLoop(Hooks.java:191)
at lv.qb(lv.java:38201)
at client.ak(client.java)
at ba.d(ba.java:361)
at ba.run(ba.java:315)
at java.base/java.lang.Thread.run(Unknown Source)
The text was updated successfully, but these errors were encountered:
Wasn't sure if this should be a separate issue as I'm not familiar with github etiquette, but another crash to report, I stood in Falador with default settings which eventually (3-5 minutes) results in a runelite crash via a JRE crash
If I leave the game on the 'Welcome to Runescape' (pre-login) screen with the plugin enabled, runelite will crash after a minute or two with the following uncaught exception
The text was updated successfully, but these errors were encountered: