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How could I go about creating a deadzone that is only applied with a shift modifier #2374
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Chill907Gaming
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Ok so I'm a huge fan of how steam lets you use media control with the analog sticks.
If you are unfamiliar heres the layout. For everything here the shift modifier I have set it the guide (ps) button. L3 Pauses, pushing the stick to the left and right goes back/forward a song, and up and down changes the volume
Problem is with DS4Windows you must set the deadzones for the whole stick really large otherwise you will skip songs like a madman when trying to press the stick to pause or change volume. I know I could just rebind skipping songs to the bumpers or something but it would be nice to have the option.
EDIT: A solution would be to add a delayed macro for media skipping, although this doesn't help with the accidental skipping it just doesn't skip as many songs.
DS4Windows rocks!
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