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This repository has been archived by the owner on Jan 1, 2024. It is now read-only.

Releases: Ryochan7/DS4Windows

Version 1.4.61

14 Apr 21:14
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  • Many small optimizations to speed up action execution and button mapping translation
  • Have keyboard events use both virtual keys and scan codes by default. For now, the scan code option is still available to only send out keyboard key events using a scan code
  • Fix mouse mapping routine to include distance remainders. Removes artificial high dead zone for sticks bound to mouse actions
  • Change button mapping window to not assign an explicit action when assigning a DS4 button to the default X360 control except when flags are specified. This has the same effect as clicking the default button

Version 1.4.60

09 Apr 17:37
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  • Tweaks to speed up mapping translation

Version 1.4.59

09 Apr 02:16
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  • Fixed idle disconnect functionality for Sony dongle
  • Tweaks to speed up mapping translation

Version 1.4.58

08 Apr 01:46
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  • Added initial support for Sony DS4 Wireless Adaptor
  • Allow disconnect from Controllers tab to work with DS4 Wireless Adaptor. Change was made thanks to aspalmer
  • Fixed issue with multiple special actions causing program crashes
  • Fixed various special action types
  • Small changes to improve performance for mapping translation

Version 1.4.57

02 Apr 00:33
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  • Fix issue with actions not being executed
  • Minor action detection speed up

Version 1.4.56

31 Mar 23:48
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  • Fixed deadzone interpretation after leaving the assigned deadzone
  • Added anti-deadzone settings for LS, RS, L2, and R2
  • Various changes to reduce lag
  • Added fix for disappearing audio problems when using DS4 wireless dongle. Changed added by Ondrej
  • Fixed an issue where the wrong action was being parsed. Change added by Yoni
  • Fixed issue with application hanging after unplugging a Bluetooth dongle
  • Updated image resources. Change provided by Carlos
  • Various changes to speed up action detection

Version 1.4.55

25 Mar 15:36
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  • Fixed issue with disconnecting a USB controller causing the application to crash

Version 1.4.54

24 Mar 16:39
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  • Change routines in order to further reduce input lag
  • Change controller reader and output routines to use async overlapped IO operations in most cases
  • Build using explicit platform targets instead of AnyCPU. For now, only an x64 build is being provided. That should cover a majority of users but releasing an x86 build can be done if requested.
  • Main GUI window has become more responsive

Version 1.4.53

19 Mar 01:40
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  • Fix exclusive mode after Windows 10 update from around 2017-03-15
  • Introduce various changes to reduce input lag
  • Correct XInput axis scaling to output full stick range