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users.lua
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users.lua
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local Keys = {
["ESC"] = 322, ["F1"] = 288, ["F2"] = 289, ["F3"] = 170, ["F5"] = 166, ["F6"] = 167, ["F7"] = 168, ["F8"] = 169, ["F9"] = 56, ["F10"] = 57,
["~"] = 243, ["1"] = 157, ["2"] = 158, ["3"] = 160, ["4"] = 164, ["5"] = 165, ["6"] = 159, ["7"] = 161, ["8"] = 162, ["9"] = 163, ["-"] = 84, ["="] = 83, ["BACKSPACE"] = 177,
["TAB"] = 37, ["Q"] = 44, ["W"] = 32, ["E"] = 38, ["R"] = 45, ["T"] = 245, ["Y"] = 246, ["U"] = 303, ["P"] = 199, ["["] = 39, ["]"] = 40, ["ENTER"] = 18,
["CAPS"] = 137, ["A"] = 34, ["S"] = 8, ["D"] = 9, ["F"] = 23, ["G"] = 47, ["H"] = 74, ["K"] = 311, ["L"] = 182,
["LEFTSHIFT"] = 21, ["Z"] = 20, ["X"] = 73, ["C"] = 26, ["V"] = 0, ["B"] = 29, ["N"] = 249, ["M"] = 244, [","] = 82, ["."] = 81,
["LEFTCTRL"] = 36, ["LEFTALT"] = 19, ["SPACE"] = 22, ["RIGHTCTRL"] = 70,
["HOME"] = 213, ["PAGEUP"] = 10, ["PAGEDOWN"] = 11, ["DELETE"] = 178,
["LEFT"] = 174, ["RIGHT"] = 175, ["TOP"] = 27, ["DOWN"] = 173,
["NENTER"] = 201, ["N4"] = 108, ["N5"] = 60, ["N6"] = 107, ["N+"] = 96, ["N-"] = 97, ["N7"] = 117, ["N8"] = 61, ["N9"] = 118
}
ESX = nil
local draw = false
local visiblePlayers = {}
Citizen.CreateThread(function()
while ESX == nil do
TriggerEvent('esx:getSharedObject', function(obj) ESX = obj end)
Citizen.Wait(0)
end
end)
RegisterNetEvent('relisoft_players:drawText')
AddEventHandler('relisoft_players:drawText',function()
if draw then
draw = false
else
draw = true
end
end)
function draw3DText(pos, text, options)
options = options or { }
local color = options.color or {r = 255, g = 255, b = 255, a = 255}
local scaleOption = options.size or 0.8
local camCoords = GetGameplayCamCoords()
local dist = #(vector3(camCoords.x, camCoords.y, camCoords.z)-vector3(pos.x, pos.y, pos.z))
local scale = (scaleOption / dist) * 2
local fov = (1 / GetGameplayCamFov()) * 100
local scaleMultiplier = scale * fov
SetDrawOrigin(pos.x, pos.y, pos.z+1.5, 0);
SetTextProportional(0)
SetTextScale(0.0 * scaleMultiplier, 0.55 * scaleMultiplier)
SetTextColour(color.r,color.g,color.b,color.a)
SetTextDropshadow(0, 0, 0, 0, 255)
SetTextEdge(2, 0, 0, 0, 150)
SetTextDropShadow()
SetTextOutline()
SetTextEntry("STRING")
SetTextCentre(1)
AddTextComponentString(text)
DrawText(0.0, 0.0)
ClearDrawOrigin()
end
Citizen.CreateThread(function()
while true do
Citizen.Wait(Config.NearPlayerTime or 500)
local ped = PlayerPedId()
local coords = GetEntityCoords(ped)
local allPlayers = GetActivePlayers()
for _, v in pairs(allPlayers) do
local targetPed = GetPlayerPed(v)
local targetCoords = GetEntityCoords(targetPed)
if #(coords-targetCoords) < Config.DrawDistance then
visiblePlayers[v] = v
end
end
end
end)
--Draw thread
Citizen.CreateThread(function()
while true do
Citizen.Wait(0)
if draw then
local currentCoords = GetEntityCoords(GetPlayerPed(PlayerId()))
for _, v in pairs(visiblePlayers) do
local ped = GetPlayerPed(v)
local Health = GetEntityHealth(v)
local accounts = 'cash'
local cords = GetEntityCoords(ped)
if #(cords-currentCoords) < Config.DrawDistance then
draw3DText(cords, '[ID : ~b~' .. GetPlayerServerId(v)..'~w~] \n~w~[Nom : ~b~'..GetPlayerName(v)..'~w~]', {
size = Config.TextSize
})
end
end
end
end
end)