Adding support for Foundry v12
Fixing undefinied layer bug for scenes without tokens
Fixing a possible bug when other modules add additional layers for Tokens to canvas, like Vision 5e does (Bug occured in combination with Vision 5e module)
German translation revision contributed by RadicalEd - thanks!
Remove forgotten Debug Switch
Update for FoundryVTT v11 stable release Changes for parallel v10 and v11 compatibility Minor bugfixes
Update for FoundryVTT v10 stable release Minor bugfixes
Preparing update for v10 release - changes to download locations for v9 backward compatiblity
Fixes issue 26 - Movement becomes bugged after first pop-up window for player
Fixes crashing scene in rendering which leads to not all tokens placed correctly when 3+ players are involved in scene change (Second attempt)
Revert non-working changes
Fixes crashing scene in rendering which leads to not all tokens placed correctly when 3+ players are involved in scene change
Fixes error when saving non-owned token positions due to Foundry permission system
Added localisation: Deutsch (German)
Added localisation: Italian
Maintainer change. Corresponding changes to Readme and manifest.
Changes for compatibility Foundry v9
Additions: -Added option to always block combat movement, even when it's the token's turn
Other: -Added compatibility for Foundry 0.8.6
Additions -Added control button to quickly enable or disable movement blocking during combat -Added hooks and hook listeners for external module integration
Bug fixes -'Block Movement' control button would stop working after a scene change -'Block Movement' control button wouldn't work for a token that is selected by default on a scene load -GM request would break module if the GM was not on the same scene as the player, it now autorejects
Additions -French localization added (credit: Maxtor)
Bug fix -Another stupid bug fixed
Enhancements -Spanish translation updated
Bug fix -Stupid bug fixed :p
Enhancements -Reduced the amount of warnings/chat messages to max 1 per second -Now works when multiple tokens are moved -Can now block movement outside of combat, can be toggled by pressing the 'Block Movement' button in the Basic Controls (buttons on the left)
Bug fixes -Prevented token movement while dialog is open or while waiting for GM response -Fixed issue with manifest link, where updating in Foundy wouldn't work properly
You need to uninstall and reinstall this module for the update to work
Fixed minor bugs Confirmed 0.7.5 compatibility
Added Spanish translation (by Lozalojo: https://github.com/lozalojo)
Added localization support
Added core v0.7.3 compatibility
Initial release