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LinkedList.c
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LinkedList.c
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#include <stdio.h>
#include <stdlib.h>
struct Node
{
int data;
struct Node* next;
};
struct Node* head = NULL;
//Function for inserting at beginning
void ISB(int value)
{
struct Node* newNode = (struct Node*)malloc(sizeof(struct Node));
newNode->next=head;
newNode->data=value;
head=newNode;
}
//Function for inserting at end
void ISE(int value)
{
struct Node* newNode = (struct Node*)malloc(sizeof(struct Node));
if(head==NULL)
ISB(value);
else
{
struct Node* temp = head;
while(temp->next!=NULL)
{
temp=temp->next;
}
newNode->data=value;
newNode->next=NULL;
temp->next=newNode;
}
}
//Function for deleting an element from the beginning
void DFB()
{
if(head==NULL)
{
printf("\nLIST IS EMPTY");
return;
}
else
{
struct Node* temp = head;
printf("DELETED ELEMENT %d",head->data);
head=head->next;
free(temp);
temp=NULL;
}
}
//Function for deleting an element from the end
void DFE()
{
if(head==NULL)
{
printf("\nLIST IS EMPTY");
return;
}
else if(head->next==NULL)
{
printf("DELETED ELEMENT %d",head->data);
free(head);
head=NULL;
}
else
{
struct Node* temp = head;
while(temp->next->next!=NULL)
{
temp=temp->next;
}
printf("DELETED ELEMENT %d",(temp->next)->data);
free(temp->next);
temp->next=NULL;
}
}
void display()
{
if(head==NULL)
{
printf("\nLIST IS EMPTY.");
return;
}
else
{
struct Node* temp = head;
while(temp!=NULL)
{
printf("%d-->",temp->data);
temp=temp->next;
}
printf("NULL");
}
}
int main()
{
int choice=0;
printf("\n1. Insert at beginning\n2. Insert at ending\n3. Delete from beginning\n4. Delete from ending\n5. Display\n6. Exit\n");
do
{
printf("\nEnter your choice: ");
scanf("%d",&choice);
switch(choice)
{
case 1:
{
int item;
printf("Enter value");
scanf("%d",&item);
ISB(item);
display();
break;
}
case 2:
{
int item;
printf("Enter value");
scanf("%d",&item);
ISE(item);
display();
break;
}
case 3:
{
DFB();
break;
}
case 4:
{
DFE();
break;
}
case 5:
{
printf("\n");
display();
break;
}
case 6:
{
printf("...EXITING...");
break;
}
default:
{
printf("Invalid option");
break;
}
}
}while(choice!=6);
return 0;
}