diff --git a/Assembly-CSharp/Antlr3/BitSet.cs b/Assembly-CSharp/Antlr3/BitSet.cs
index 8384402b6..a8eed2f0a 100644
--- a/Assembly-CSharp/Antlr3/BitSet.cs
+++ b/Assembly-CSharp/Antlr3/BitSet.cs
@@ -71,7 +71,6 @@ public BitSet()
}
/** Construction from a static array of longs */
- [CLSCompliant( false )]
public BitSet( ulong[] bits )
{
_bits = bits;
diff --git a/Assembly-CSharp/Antlr3/BufferedTokenStream.cs b/Assembly-CSharp/Antlr3/BufferedTokenStream.cs
index b915d1ab0..edaebad89 100644
--- a/Assembly-CSharp/Antlr3/BufferedTokenStream.cs
+++ b/Assembly-CSharp/Antlr3/BufferedTokenStream.cs
@@ -61,7 +61,6 @@ public class BufferedTokenStream : ITokenStream, ITokenStreamInformation
* as its moving window moves through the input. This list captures
* everything so we can access complete input text.
*/
- [CLSCompliant(false)]
protected List _tokens = new List(100);
/** Track the last mark() call result value for use in rewind(). */
@@ -72,7 +71,6 @@ public class BufferedTokenStream : ITokenStream, ITokenStreamInformation
* to initialize with first token. The ctor doesn't get a token.
* First call to LT(1) or whatever gets the first token and sets p=0;
*/
- [CLSCompliant(false)]
protected int _p = -1;
public BufferedTokenStream()
diff --git a/Assembly-CSharp/Antlr3/RecognizerSharedState.cs b/Assembly-CSharp/Antlr3/RecognizerSharedState.cs
index 33db85425..3d4729422 100644
--- a/Assembly-CSharp/Antlr3/RecognizerSharedState.cs
+++ b/Assembly-CSharp/Antlr3/RecognizerSharedState.cs
@@ -57,7 +57,6 @@ public class RecognizerSharedState
*/
//public List following;
public BitSet[] following;
- [CLSCompliant( false )]
public int _fsp;
/**
diff --git a/Assembly-CSharp/Antlr3/UnbufferedTokenStream.cs b/Assembly-CSharp/Antlr3/UnbufferedTokenStream.cs
index c1bfcb28b..6309f4857 100644
--- a/Assembly-CSharp/Antlr3/UnbufferedTokenStream.cs
+++ b/Assembly-CSharp/Antlr3/UnbufferedTokenStream.cs
@@ -54,7 +54,6 @@ namespace Antlr.Runtime
*/
public class UnbufferedTokenStream : LookaheadStream, ITokenStream, ITokenStreamInformation
{
- [CLSCompliant(false)]
protected ITokenSource tokenSource;
protected int tokenIndex; // simple counter to set token index in tokens
diff --git a/Assembly-CSharp/Assembly-CSharp.csproj b/Assembly-CSharp/Assembly-CSharp.csproj
index ea2cf667c..e2fa85001 100644
--- a/Assembly-CSharp/Assembly-CSharp.csproj
+++ b/Assembly-CSharp/Assembly-CSharp.csproj
@@ -12,7 +12,8 @@
Assembly-CSharp
v3.5
512
- Client
+
+
$(SolutionDir)\References\
latest
diff --git a/Assembly-CSharp/Global/BGSCENE_DEF.cs b/Assembly-CSharp/Global/BGSCENE_DEF.cs
index 86de175c0..e9795ab31 100644
--- a/Assembly-CSharp/Global/BGSCENE_DEF.cs
+++ b/Assembly-CSharp/Global/BGSCENE_DEF.cs
@@ -450,7 +450,7 @@ public void ExportMemoriaBGX(String bgxExportPath)
{
Color firstPixel = this.atlas.GetPixel(0, 0);
}
- catch (Exception err)
+ catch (Exception)
{
atlasIsReadable = false;
}
diff --git a/Assembly-CSharp/Global/Field/Map/FieldMap.cs b/Assembly-CSharp/Global/Field/Map/FieldMap.cs
index 04a6deccb..1059b4de6 100644
--- a/Assembly-CSharp/Global/Field/Map/FieldMap.cs
+++ b/Assembly-CSharp/Global/Field/Map/FieldMap.cs
@@ -732,6 +732,23 @@ public void CenterCameraOnPlayer()
break;
}
}
+ if (Configuration.Graphics.ScreenIs16to10())
+ {
+ switch (map) // offsets for scrolling maps stretched to WS
+ {
+ case 456: // Dali Mountain/Summit
+ localPosition.x = 160 + 35;
+ break;
+ case 505: // Cargo ship offset
+ localPosition.x = 105 - 35;
+ break;
+ case 1153: // Rose Rouge cockpit offset
+ localPosition.x = 175 - 35;
+ break;
+ default:
+ break;
+ }
+ }
}
camera.transform.localPosition = localPosition;
@@ -743,6 +760,7 @@ public void CenterCameraOnPlayer()
//{mapNo,pixels on each side to crop because of scrollable}
{1051,8},
{1057,16},
+ {1058,16},
{1060,16},
{1652,16},
{1653,16},
@@ -980,13 +998,6 @@ public void ff9fieldInternalBattleEncountStart()
FieldMap.FF9FieldAttr.field[0, 2] = 6425;
}
- private void PSVSet(ref ff9.SVECTOR vRot, Int16 thetaX, Int32 b, Int16 thetaZ)
- {
- vRot.vx = thetaX;
- vRot.vy = (Int16)b;
- vRot.vz = thetaZ;
- }
-
private void EBG_init()
{
this.EBG_stateInit();
@@ -1599,10 +1610,6 @@ private void UpdateOverlay(Int32 ovrNdx, BGOVERLAY_DEF overlayPtr, Vector2 realV
overlayPtr.scrY = num2;
}
- public void UpdateSortingOrder(BGOVERLAY_DEF overlayPtr, BGSPRITE_LOC_DEF sprite, Int32 i)
- {
- }
-
public void EBG_scene2DScroll(Int16 destX, Int16 destY, UInt16 frameCount, UInt32 scrollType)
{
if (!IsActive)
diff --git a/Assembly-CSharp/Global/Field/Map/NarrowMapList.cs b/Assembly-CSharp/Global/Field/Map/NarrowMapList.cs
index 4bb4a8343..7a1a6c04f 100644
--- a/Assembly-CSharp/Global/Field/Map/NarrowMapList.cs
+++ b/Assembly-CSharp/Global/Field/Map/NarrowMapList.cs
@@ -1,10 +1,23 @@
using System;
using System.Collections.Generic;
-
+using System.Linq;
+using Memoria;
public static class NarrowMapList
{
public static Boolean IsCurrentMapNarrow() => IsNarrowMap(FF9StateSystem.Common.FF9.fldMapNo, PersistenSingleton.Instance?.fieldmap?.camIdx ?? -1);
- public static Boolean IsNarrowMap(Int32 mapId, Int32 camId) => ListFullNarrow.Contains(mapId) || (ListPartialNarrow.TryGetValue(mapId, out HashSet narrowCams) && narrowCams.Contains(camId));
+ public static Boolean IsNarrowMap(Int32 mapId, Int32 camId)
+ {
+ if (_ScreenIs16to10 && ListWideWhen16to10.Contains(mapId))
+ return false;
+ if (ListFullNarrow.Contains(mapId))
+ return true;
+
+ if (ListPartialNarrow.TryGetValue(mapId, out HashSet narrowCams) && narrowCams.Contains(camId))
+ return true;
+ return false;
+ }
+
+ private static readonly Boolean _ScreenIs16to10 = Configuration.Graphics.ScreenIs16to10();
private static readonly Dictionary> ListPartialNarrow = new Dictionary>()
{
@@ -419,4 +432,136 @@ public static class NarrowMapList
3058, // Mage Village/Water Mil
3100,
};
+
+ private static readonly HashSet ListWideWhen16to10 = new HashSet()
+ {
+ 55,
+ 60,
+ 102,
+ 109,
+ 150,
+ 157,
+ 161,
+ 162,
+ 201,
+ 206,
+ 207,
+ 251,
+ 252,
+ 262,
+ 405,
+ 407,
+ 456,
+ 505,
+ 553,
+ 556,
+ 561,
+ 565,
+ 566,
+ 568,
+ 569,
+ 571,
+ 613,
+ 656,
+ 657,
+ 658,
+ 659,
+ 663,
+ 705,
+ 751,
+ 753,
+ 755,
+ 806,
+ 813,
+ 851,
+ 855,
+ 901,
+ 911,
+ 913,
+ 950,
+ 1017,
+ 1018,
+ 1054,
+ 1058,
+ 1104,
+ 1108,
+ 1153,
+ 1201,
+ 1205,
+ 1210,
+ 1213,
+ 1218,
+ 1222,
+ 1251,
+ 1254,
+ 1303,
+ 1312,
+ 1313,
+ 1363,
+ 1403,
+ 1404,
+ 1408,
+ 1414,
+ 1424,
+ 1452,
+ 1453,
+ 1456,
+ 1509,
+ 1600,
+ 1601,
+ 1602,
+ 1656,
+ 1700,
+ 1701,
+ 1702,
+ 1803,
+ 1810,
+ 1814,
+ 1817,
+ 1820,
+ 1852,
+ 1858,
+ 1901,
+ 1911,
+ 1913,
+ 1953,
+ 2002,
+ 2004,
+ 2006,
+ 2052,
+ 2103,
+ 2112,
+ 2113,
+ 2163,
+ 2200,
+ 2212,
+ 2213,
+ 2222,
+ 2352,
+ 2353,
+ 2355,
+ 2400,
+ 2406,
+ 2451,
+ 2502,
+ 2503,
+ 2551,
+ 2601,
+ 2650,
+ 2657,
+ 2658,
+ 2706,
+ 2851,
+ 2855,
+ 2856,
+ 2904,
+ 2906,
+ 2913,
+ 2915,
+ 2928,
+ 3005,
+ 3052,
+ 3055,
+ 3100,
+ };
}
diff --git a/Assembly-CSharp/Global/Hono/Behavior/HonoBehaviorSystem.cs b/Assembly-CSharp/Global/Hono/Behavior/HonoBehaviorSystem.cs
index 1fb829b8e..fafc6c6ef 100644
--- a/Assembly-CSharp/Global/Hono/Behavior/HonoBehaviorSystem.cs
+++ b/Assembly-CSharp/Global/Hono/Behavior/HonoBehaviorSystem.cs
@@ -208,8 +208,9 @@ private void Update()
private void LateUpdate()
{
- // Dummied: the FPSManager always handles the regularity of the main loop
return;
+ /* //Dummied: the FPSManager always handles the regularity of the main loop
+
if (!HonoBehaviorSystem.FrameSkipEnabled)
return;
Single deltaTime = Time.deltaTime;
@@ -227,7 +228,7 @@ private void LateUpdate()
{
HonoBehaviorSystem._cumulativeTime -= HonoBehaviorSystem.TargetFrameTime * (Single)num;
HonoBehaviorSystem.ExtraLoopCount = num - 1;
- }
+ }*/
}
private void OnGUI()
diff --git a/Assembly-CSharp/Global/SFXRender/SFXRender.cs b/Assembly-CSharp/Global/SFXRender/SFXRender.cs
index a94ca9286..bf79d7e06 100644
--- a/Assembly-CSharp/Global/SFXRender/SFXRender.cs
+++ b/Assembly-CSharp/Global/SFXRender/SFXRender.cs
@@ -146,7 +146,7 @@ public static void SaveSFXDataMeshes()
foreach (Int32 sfxFrameNum in data.frameMesh.Keys)
if (lastFrame < sfxFrameNum)
lastFrame = sfxFrameNum;
- if (false) // last 2 saves: from camera above with units far away (y) and bone positions artificially splitted (x), find where pieces are placed wrt. caster and target
+ /*if (false) // last 2 saves: from camera above with units far away (y) and bone positions artificially splitted (x), find where pieces are placed wrt. caster and target
{
data.SwitchToWorldCoordinates();
foreach (SFXDataMeshConverter.Frame sfxFrame in data.frameMesh.Values)
@@ -179,7 +179,7 @@ public static void SaveSFXDataMeshes()
data.TryFixDepth();
data.SwitchToWorldCoordinates();
//data.ComputePositionInformations();
- }
+ }*/
//if (File.Exists(outputFName))
//{
// SFXDataMeshConverter previousCaption = new SFXDataMeshConverter();
diff --git a/Assembly-CSharp/Global/Sound/Lib/SoundLib.cs b/Assembly-CSharp/Global/Sound/Lib/SoundLib.cs
index 3ffb9319e..def78bf7c 100644
--- a/Assembly-CSharp/Global/Sound/Lib/SoundLib.cs
+++ b/Assembly-CSharp/Global/Sound/Lib/SoundLib.cs
@@ -21,7 +21,10 @@ public static void PlayMovieMusic(String movieName, Int32 offsetTimeMSec = 0)
Int32 movieSoundIndex = SoundLib.GetMovieSoundIndex(movieName);
if (movieSoundIndex != -1)
{
- SoundLib.MovieAudioPlayer.PlayMusic(movieSoundIndex, offsetTimeMSec, SoundProfileType.MovieAudio);
+ //if (movieName == "FMV000")
+ // SoundLib.MovieAudioPlayer.PlayMusic(movieSoundIndex, offsetTimeMSec, SoundProfileType.MovieAudio);
+ //else
+ SoundLib.MovieAudioPlayer.PlayMusic(movieSoundIndex, offsetTimeMSec, SoundProfileType.MovieAudio);
}
else
{
@@ -40,6 +43,7 @@ public static Int32 GetMovieSoundIndex(String movieName)
if (String.Equals(movieName, "FMV000"))
{
soundName = "Sounds01/BGM_/music033";
+ //return SoundMetaData.GetSoundIndex(soundName, SoundProfileType.Music);
}
else if (String.Equals(movieName, "FMV059"))
{
diff --git a/Assembly-CSharp/Global/TileSystem/TileSystem.cs b/Assembly-CSharp/Global/TileSystem/TileSystem.cs
index bae9ca359..d7eef59bd 100644
--- a/Assembly-CSharp/Global/TileSystem/TileSystem.cs
+++ b/Assembly-CSharp/Global/TileSystem/TileSystem.cs
@@ -772,7 +772,7 @@ public Overlay GetOverlay(int num)
{
return _overlays[num];
}
- catch (Exception e)
+ catch (Exception)
{
return null;
}
diff --git a/Assembly-CSharp/Global/ff9/ff9.cs b/Assembly-CSharp/Global/ff9/ff9.cs
index c2564d3d9..3fc1825d2 100644
--- a/Assembly-CSharp/Global/ff9/ff9.cs
+++ b/Assembly-CSharp/Global/ff9/ff9.cs
@@ -3878,8 +3878,8 @@ public static void w_effectUpdate()
}
else if (no == 25)
{
- if (worldSPS.frame >= 3)
- ;
+ //if (worldSPS.frame >= 3)
+ // ;
}
else if (no == 32)
{
diff --git a/Assembly-CSharp/Memoria/Assets/Text/AudioResources.cs b/Assembly-CSharp/Memoria/Assets/Text/AudioResources.cs
index bb62e2df6..2b41dbeec 100644
--- a/Assembly-CSharp/Memoria/Assets/Text/AudioResources.cs
+++ b/Assembly-CSharp/Memoria/Assets/Text/AudioResources.cs
@@ -79,7 +79,7 @@ public static Boolean TryAppendDisplayName(String relativePath, out String direc
fileName = relativePath.Substring(index + 1);
}
- bool skipRename = false;
+ //bool skipRename = false;
// Find a display name
String displayName;
if (fileName.Length == 8 && fileName.StartsWith("music")) // music???
@@ -96,7 +96,7 @@ public static Boolean TryAppendDisplayName(String relativePath, out String direc
{
string[] pathParts = directoryPath.Split(new char[] { '/' });
displayName = fileName;
- skipRename = true;
+ //skipRename = true;
}
// TODO: FMV, SE, Songs
else
diff --git a/Assembly-CSharp/Memoria/Battle/SFX/BattleActionCode.cs b/Assembly-CSharp/Memoria/Battle/SFX/BattleActionCode.cs
index 8878b3a33..00697c217 100644
--- a/Assembly-CSharp/Memoria/Battle/SFX/BattleActionCode.cs
+++ b/Assembly-CSharp/Memoria/Battle/SFX/BattleActionCode.cs
@@ -163,7 +163,7 @@ public Boolean TryGetArgSoundType(String key, out SoundProfileType value)
value = (SoundProfileType)Enum.Parse(typeof(SoundProfileType), args);
return true;
}
- catch (Exception err)
+ catch (Exception)
{
return false;
}
@@ -195,7 +195,7 @@ public Boolean TryGetArgSFX(String key, BTL_DATA caster, out SpecialEffect value
value = (SpecialEffect)Enum.Parse(typeof(SpecialEffect), args);
return true;
}
- catch (Exception err)
+ catch (Exception)
{
return false;
}
@@ -294,7 +294,7 @@ public Boolean TryGetArgAnimation(String key, BTL_DATA btl, out String value)
else
return false;
}
- catch (Exception err)
+ catch (Exception)
{
value = args;
try
diff --git a/Assembly-CSharp/Memoria/Battle/SFX/ParametricMovement.cs b/Assembly-CSharp/Memoria/Battle/SFX/ParametricMovement.cs
index fdf3be910..82d9496be 100644
--- a/Assembly-CSharp/Memoria/Battle/SFX/ParametricMovement.cs
+++ b/Assembly-CSharp/Memoria/Battle/SFX/ParametricMovement.cs
@@ -249,7 +249,7 @@ public static Boolean TryParseInterpolateType(String s, out InterpolateType t)
t = (InterpolateType)Enum.Parse(typeof(InterpolateType), s);
return true;
}
- catch (Exception err)
+ catch (Exception)
{
t = InterpolateType.Constant;
return false;
diff --git a/Assembly-CSharp/Memoria/Battle/SFX/SFXBinaryFile.cs b/Assembly-CSharp/Memoria/Battle/SFX/SFXBinaryFile.cs
index 21d82d0c0..09f74a4f4 100644
--- a/Assembly-CSharp/Memoria/Battle/SFX/SFXBinaryFile.cs
+++ b/Assembly-CSharp/Memoria/Battle/SFX/SFXBinaryFile.cs
@@ -134,32 +134,32 @@ public void Load(Byte[] sfxBinary)
} while (sequence[sequence.Count - 1].code != SequenceCode.CODE.END);
- // DEBUG
- if (false)
+ // DEBUG
+ /*if (false)
{
String[] EffectPointType = new String[] { "Effect", "Figure" };
Dictionary CharacterCode = new Dictionary{
- { 0, "FirstTarget" },
- { 1, "SecondTarget" },
- { 2, "ThirdTarget" },
- { 3, "FourthTarget" },
- { 4, "FifthTarget" },
- { 5, "SixthTarget" },
- { 6, "SeventhTarget" },
- { 7, "EighthTarget" },
- { 0x10, "Caster" },
- { 0xFF, "AllTargets" }
- };
+ { 0, "FirstTarget" },
+ { 1, "SecondTarget" },
+ { 2, "ThirdTarget" },
+ { 3, "FourthTarget" },
+ { 4, "FifthTarget" },
+ { 5, "SixthTarget" },
+ { 6, "SeventhTarget" },
+ { 7, "EighthTarget" },
+ { 0x10, "Caster" },
+ { 0xFF, "AllTargets" }
+ };
Dictionary ShowHideCode = new Dictionary{
- { 0, "Char=AllPlayers ; Enable=True" },
- { 1, "Char=AllEnemies ; Enable=True" },
- { 2, "Char=Everyone ; Enable=True" },
- { 4, "Char=AllPlayers ; Enable=False" },
- { 5, "Char=AllEnemies ; Enable=False" },
- { 6, "Char=Everyone ; Enable=False" },
- { 9, "Char=Caster ; Enable=True" },
- { 13, "Char=Caster ; Enable=False" }
- };
+ { 0, "Char=AllPlayers ; Enable=True" },
+ { 1, "Char=AllEnemies ; Enable=True" },
+ { 2, "Char=Everyone ; Enable=True" },
+ { 4, "Char=AllPlayers ; Enable=False" },
+ { 5, "Char=AllEnemies ; Enable=False" },
+ { 6, "Char=Everyone ; Enable=False" },
+ { 9, "Char=Caster ; Enable=True" },
+ { 13, "Char=Caster ; Enable=False" }
+ };
String sequenceString = "";
List randomCameras = new List();
for (Int32 i = 0; i < sequence.Count; i++)
@@ -222,10 +222,10 @@ public void Load(Byte[] sfxBinary)
Log.Message(ress);
}
}
- }
- }
+ }*/
+ }
- public class SequenceCode
+ public class SequenceCode
{
public CODE code;
public Byte arg1;
diff --git a/Assembly-CSharp/Memoria/Configuration/Access/Graphics.cs b/Assembly-CSharp/Memoria/Configuration/Access/Graphics.cs
index 0290d942a..cf1180363 100644
--- a/Assembly-CSharp/Memoria/Configuration/Access/Graphics.cs
+++ b/Assembly-CSharp/Memoria/Configuration/Access/Graphics.cs
@@ -30,7 +30,14 @@ public static Boolean InitializeWidescreenSupport()
if (Instance._debug.Enabled && Instance._debug.StartFieldCreator)
return false;
- if (Math.Abs(((Double)Screen.width / (Double)Screen.height) - (16d / 9d)) < 0.001)
+ if ((Math.Abs(((Double)Screen.width / (Double)Screen.height) - (16d / 9d)) < 0.01) || (Math.Abs(((Double)Screen.width / (Double)Screen.height) - (16d / 10d)) < 0.01))
+ return true;
+
+ return false;
+ }
+ public static Boolean ScreenIs16to10()
+ {
+ if (Math.Abs(((Double)Screen.width / (Double)Screen.height) - (16d / 10d)) < 0.01)
return true;
return false;
diff --git a/Assembly-CSharp/Memoria/Configuration/Memoria.ini b/Assembly-CSharp/Memoria/Configuration/Memoria.ini
index 9c48adb45..a907a93ae 100644
--- a/Assembly-CSharp/Memoria/Configuration/Memoria.ini
+++ b/Assembly-CSharp/Memoria/Configuration/Memoria.ini
@@ -31,7 +31,7 @@ PriorityToOGG = 0
; SkipIntros (default 0) 0 = Don't skip / 1 = Skip logos / 2 = Skip logos and movie / 3 = Don't loop at the title
; GarnetHair (default 0) 0 = Default / 1 = Long / 2 = Short
; TileSize (default 32) Vanilla 32 / Moguri Mod 64
- ; AntiAliasing (default 0) Must be either 0, 2, 4 or 8: enable Unity's anti-aliasing algorithm to improve the render of 3D model edges
+ ; AntiAliasing (default 8) Must be either 0, 2, 4 or 8: enable Unity's anti-aliasing algorithm to improve the render of 3D model edges
Enabled = 0
BattleFPS = 30
BattleTPS = 15
@@ -46,7 +46,7 @@ WidescreenSupport = 1
SkipIntros = 0
GarnetHair = 0
TileSize = 32
-AntiAliasing = 0
+AntiAliasing = 8
[Control]
; DisableMouse (default 0) 0 = Can use the mouse to navigate in menus and move on the fields / 7 = Disable the mouse completly / 1 = Disable mouse for field menus and dialogs / 2 = Disable mouse for field movements / 4 = Disable mouse for battle menus
diff --git a/Assembly-CSharp/Memoria/VoiceActing/BattleVoice.cs b/Assembly-CSharp/Memoria/VoiceActing/BattleVoice.cs
index 90444390e..e3a89628e 100644
--- a/Assembly-CSharp/Memoria/VoiceActing/BattleVoice.cs
+++ b/Assembly-CSharp/Memoria/VoiceActing/BattleVoice.cs
@@ -437,7 +437,7 @@ private static void ParseEffect(String effectCode)
speak.playerId = (CharacterId)Enum.Parse(typeof(CharacterId), charArgToken[0]);
newSpeakers.Add(speak);
}
- catch (Exception err)
+ catch (Exception)
{
Log.Warning($"[{nameof(BattleVoice)}] Unrecognized player character {charArgToken[0]}");
}
@@ -540,7 +540,7 @@ private static void ParseEffect(String effectCode)
if (statusMatch.Success)
newEffect.Status = (BattleStatus)Enum.Parse(typeof(BattleStatus), statusMatch.Groups[1].Value);
}
- catch (Exception err)
+ catch (Exception)
{
}
if (newEffect.Status == 0)
diff --git a/Assembly-CSharp/Memoria/VoiceActing/VoicePlayer.cs b/Assembly-CSharp/Memoria/VoiceActing/VoicePlayer.cs
index 4bf11a2b5..4300b3bf2 100644
--- a/Assembly-CSharp/Memoria/VoiceActing/VoicePlayer.cs
+++ b/Assembly-CSharp/Memoria/VoiceActing/VoicePlayer.cs
@@ -61,7 +61,7 @@ public void StartSound(SoundProfile soundProfile, Action onFinished = null)
}
watcherOfSound.Remove(soundProfile);
}
- catch (Exception err)
+ catch (Exception)
{
watcherOfSound.Remove(soundProfile);
}
diff --git a/Assembly-CSharp/NCalc/Evaluant.Calculator/NCalcLexer.cs b/Assembly-CSharp/NCalc/Evaluant.Calculator/NCalcLexer.cs
index d3bb15419..379afc411 100644
--- a/Assembly-CSharp/NCalc/Evaluant.Calculator/NCalcLexer.cs
+++ b/Assembly-CSharp/NCalc/Evaluant.Calculator/NCalcLexer.cs
@@ -12,7 +12,6 @@
using List = System.Collections.IList;
using ArrayList = System.Collections.Generic.List