Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Plants not respawninig #14

Open
JiggliestBooty opened this issue Jul 6, 2021 · 2 comments
Open

Plants not respawninig #14

JiggliestBooty opened this issue Jul 6, 2021 · 2 comments

Comments

@JiggliestBooty
Copy link

I got most of the sim going like last time, added pause, main, options, save and load menus I also got foxes working. anyways is there a way to get the plants to spawn? since after a while the bunnies die off and soon after the foxes due to the food chain breaking. I will create a pull request once I fix that

@gonzalo11pg
Copy link

you do that ?

@SerbianLastName
Copy link

SerbianLastName commented Nov 21, 2021

I got most of the sim going like last time, added pause, main, options, save and load menus I also got foxes working. anyways is there a way to get the plants to spawn? since after a while the bunnies die off and soon after the foxes due to the food chain breaking. I will create a pull request once I fix that

https://github.com/dataforestLTD/PolyGod/blob/main/Assets/Scripts/Behaviour/Plant.cs

I've been working on a game based on Sebastians Ecosystem-2.
This is how I just got the plants to regrow, but they can still die, if they are eaten too fast. You could also mess with the numbers to adjust when it tries to re-grow and by how much.

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

3 participants