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Virtua Tennis 2 graphical issues #57
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Senryoku
changed the title
Virtual Tennis 2 graphical issues
Virtua Tennis 2 graphical issues
Sep 10, 2024
zgpu validation error is due to a bogus stride texture (silenced in fca2897):
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Also crashes at the end of a match, probably because of the Bump Map:
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This game has many issues.
Graphical:
error: [zgpu] Validation: Texture copy range (origin: [Origin3D x:0, y:448, z:10], copySize: [Extent3D width:640, height:64, depthOrArrayLayers:1]) touches outside of [Texture] mip level 0 size ([Extent3D width:64, height:64, depthOrArrayLayers:512]). While [Failed to format error: "calling %s.WriteTexture(%s, (%s bytes), %s, %s)"]
Invalid u_size for vq_compressed mip mapped texture
)Player shadows are brokenFixed by ce18ce7The text was updated successfully, but these errors were encountered: