Skip to content
This repository has been archived by the owner on Aug 23, 2022. It is now read-only.

Latest commit

 

History

History
14 lines (9 loc) · 822 Bytes

CHANGELOG.md

File metadata and controls

14 lines (9 loc) · 822 Bytes

0.1.5

  • FIX: Made the D3DShot class a singleton to avoid crashes when subsequent calls are made to create()
  • FIX: Actually honor DXGI_MAPPED_RECT.Pitch when building the capture output. This resolves issues with garbled output at some resolutions.

0.1.4

  • FIX: If no display is identified as the primary display, default to the first one (@Ricky54326)
  • FIX: When stopping a capture, give the capture thread a budget of up to 1 second to join. Should provide a better guarantee the frame buffer won't be written to after stop() returns
  • FIX: When saving the frame buffer to disk, iterate over a tuple-cast frame buffer copy. Prevents iteration errors if the frame buffer gets written to during iteration
  • INTERNAL: Manage dependencies + builds with Poetry
  • INTERNAL: Code auto-formatting with Black