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Project generator needs to provide better error messages. #35
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I can't reproduce this. Is there anything else you can give? |
Looks like the project generator needs a matching gdns for all tcsn files. |
Never mind it's still absolutely pedantic:
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@abarbu @DavidEichmann it would be nice if this program actually had useful error messages. |
my assumption is that project-generator hates me using gdscript, if I want to use gdscript it breaks assumptions in how the project-generator parses the tscn and gdns files. |
I may have a fix for this, if indeed it's as I suspect because of scene instances marked as editable |
If I move Player.tscn, and Player.gdns to a different folder I can get it generate my project files, registerAll' doesn't work though, and I'm not sure why. Here's the project: https://github.com/YellowOnion/fps-game |
Can you try it now with the latest commits? |
@lboklin I opened a pull request that fixes the issue :-) |
@YellowOnion That change was already made in the commits I've pushed |
Specifically 71df035 |
@lboklin Ahh okay you fixed it a different way I see. |
Files are available here: https://docs.godotengine.org/en/stable/tutorials/3d/fps_tutorial/part_one.html
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