This document is a brief introduction Colang 1.0.
Colang is a modeling language enabling the design of guardrails for conversational systems.
Warning: Colang can be used to perform complex activities, such as calling python scripts and performing multiple calls to the underlying language model. You should avoid loading Colang files from untrusted sources without careful inspection.
Creating guardrails for conversational systems requires some form of understanding of how the dialogue between the user and the bot unfolds. Existing dialog management techniques such us flow charts, state machines, frame-based systems, etc. are not well suited for modeling highly flexible conversational flows like the ones we expect when interacting with an LLM-based system like ChatGPT.
However, since learning a new language is not an easy task, Colang was designed as a mix of natural language and python. If you are familiar with python, you should feel confident using Colang after seeing a few examples, even without any explanation.
Below are the main concepts behind the language:
- Utterance: the raw text coming from the user or the bot
- Message: the canonical form (i.e. structured representation) of a user/bot utterance
- Event: something that has happened and is relevant to the conversation e.g. user is silent, user clicked something, user made a gesture, etc.
- Action: a custom code that the bot can invoke; usually for connecting to third-party API
- Context: any data relevant to the conversation (i.e. a key-value dictionary)
- Flow: a sequence of messages and events, potentially with additional branching logic.
- Rails: specific ways of controlling the behavior of a conversational system (a.k.a. bot) e.g. not talk about politics, respond in a specific way to certain user requests, follow a predefined dialog path, use a specific language style, extract data etc. A rail in Colang can be modeled through one or more flows.
Colang has a "pythonic" syntax in the sense that most constructs resemble their python equivalent and indentation is used as a syntactic element.
The core syntax elements are: blocks, statements, expressions, keywords and variables. There are three main types of blocks: user message blocks (define user ...
), flow blocks (define flow ...
) and bot message blocks (define bot ...
).
User message definition blocks define the canonical form message that should be associated with various user utterances e.g.:
define user express greeting
"hello"
"hi"
define user request help
"I need help with something."
"I need your help."
Bot message definition blocks define the utterances that should be associated with various bot message canonical forms:
define bot express greeting
"Hello there!"
"Hi!"
define bot ask welfare
"How are you feeling today?"
If more than one utterance is specified per bot message, the meaning is that one of them should be chosen randomly.
Flows represent how you want the conversation to unfold. It includes sequences of user messages, bot messages and potentially other events.
define flow hello
user express greeting
bot express greeting
bot ask welfare
Additionally, flows can contain additional logic which can be modeled using if
and when
.
For example, to alter the greeting message based on whether the user is talking to the bot for the first time or not, we can do the following (we can model this using if
):
define flow hello
user express greeting
if $first_time_user
bot express greeting
bot ask welfare
else
bot expess welcome back
The $first_time_user
context variable would have to be set by the host application.
As another example, after asking the user how they feel (bot ask welfare
) we can have different paths depending on the user response (we can model this using when
):
define flow hello
user express greeting
bot express greeting
bot ask welfare
when user express happiness
bot express happiness
else when user express sadness
bot express empathy
The if/else
statement can be used to evaluate expressions involving context variables and alter the flow accordingly. The when/else
statement can be used to branch the flow based on next user message/event.
Subflows are a particular type of flows. While flows are meant to be applied automatically to the current conversation (when there is a match), subflows are meant to be called explicitly by other flows/subflows. A subflow can be invoked using the do
keyword and the name of the subflow:
define subflow check user authentication
if not $user_auth
bot inform authentication required
bot ask name
...
define flow greeting
"""We first authenticate the user, before continuing"""
user express greeting
do check user authentication
bot express greeting
Subflows should be used for reusable pieces of conversational logic, e.g., authentication, form filling.
References to context variables always start with a $
sign e.g. $name
. All variables are global and accessible in all flows.
Each conversation is associated with a global context which contains a set of variables and their respective values (key-value pairs). The value for a context variable can be set either directly, or as the return value from an action execution.
define flow
...
$name = "John"
$allowed = execute check_if_allowed
Context variables are dynamically typed and they can be: Booleans, integers, floats and strings. Variables can also hold complex types such as lists and dictionaries, but they can't be initialized directly to this type of values i.e. the value would come from the return value of an action.
Expressions can be used to set values for context variables.
Types of supported expressions:
- arithmetic operations
- array indexing using
[...]
len(...)
for arrays and strings- property accessor using "." for dict objects
Actions are custom functions available to be invoked from flows. Action execution can be invoked in a flow using the following syntax:
define flow ...
...
$result = execute some_action(some_param_1=some_value_1, ...)
All action parameters are passed like keyword arguments in python.
Actions are not defined in Colang. They are made available to the guardrails at runtime by the host application.
This was a brief introduction to Colang 1.0. For more details, check out the Colang Reference document.