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Through a quick setup and playthrough- I have got thinking about the flow of hardcore crafting (HC) to both new and experienced players.
The first problem i've sort of been unsettled over is how hardcore mode is active by default. This could be a problem due to potentially confusing or scaring off newbies to the mod. Since HC is best played after learning more about it, it's more likely the user would go through config files those who are new and unexperienced.
As for the structure: The "Getting Started" Entry probably could use some rewriting. I sort of left things out and may not have prioritised getting food, wood, etc. So explaining how to simply cook a stew or something would be best early on, along with collection of planks and stones.
This is just my reflection of how the HC system flows for the first night, but it can't hurt to rethink some things.
The text was updated successfully, but these errors were encountered:
Through a quick setup and playthrough- I have got thinking about the flow of hardcore crafting (HC) to both new and experienced players.
The first problem i've sort of been unsettled over is how hardcore mode is active by default. This could be a problem due to potentially confusing or scaring off newbies to the mod. Since HC is best played after learning more about it, it's more likely the user would go through config files those who are new and unexperienced.
As for the structure: The "Getting Started" Entry probably could use some rewriting. I sort of left things out and may not have prioritised getting food, wood, etc. So explaining how to simply cook a stew or something would be best early on, along with collection of planks and stones.
This is just my reflection of how the HC system flows for the first night, but it can't hurt to rethink some things.
The text was updated successfully, but these errors were encountered: