diff --git a/GameData/RealismOverhaul/Localization/en-us-Engines.cfg b/GameData/RealismOverhaul/Localization/en-us-Engines.cfg index d0787af3df..dca809f5bb 100644 --- a/GameData/RealismOverhaul/Localization/en-us-Engines.cfg +++ b/GameData/RealismOverhaul/Localization/en-us-Engines.cfg @@ -488,7 +488,7 @@ Localization #roRangerRetroDesc = A 225 N hydrazine thruster, used on all Ranger and early Mariner spacecraft for midcourse corrections. Since reliable hydrazine catalysts had not yet been developed, the engines were only capable of two starts. // Raptor #roRaptorTitle = Raptor - #roRaptorDesc = The Raptor is a methalox full-flow staged combustion engine designed for both Starship & the Super Heavy Launch Vehicle. The Super Heavy first stage uses 31 sea-level optimized engines, and Starship uses 3 sea-level engines and 3 vacuum engines. + #roRaptorDesc = The Raptor is a methalox full-flow staged combustion engine designed for both Starship & the Super Heavy Launch Vehicle. The Super Heavy first stage uses 33 sea-level optimized engines, and Starship uses 3 sea-level engines and 3 vacuum engines. // RD1 #roRD1Title = RD-1 #roRD1Desc = A four-chamber nitric acid and kerosene engine developed by Glushko during WW2. It was used in various rocket powered aircraft proposals, and tested extensively in the Pe-2RD, a Pe-2 bomber with an RD-1 installed in the fuselage, but abandoned after WW2, as jet engines proved to be more reliable for high performance aircraft. @@ -1154,4 +1154,4 @@ Localization #roWS10Title = WS-10 Low-Bypass Turbofan #roWS10Desc = The WS-10 is a modern low-bypass afterburning turbofan, and the first successful Chinese turbofan design. Developed from the earlier experimental WS-6 turbofan, the WS-10 was designed to replace the Russian AL-31 engines used in some Chinese aircraft. The WS-10 powers the J-8II, J-10B/C, J-11B, J-15, J-16, and J-20/A. } -} \ No newline at end of file +}