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Empty sky with OpenGL #175

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hmyzna opened this issue Aug 10, 2022 · 3 comments
Closed

Empty sky with OpenGL #175

hmyzna opened this issue Aug 10, 2022 · 3 comments

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@hmyzna
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hmyzna commented Aug 10, 2022

privet
screenshot with -force-vulkan
yes clouds

screenshot without launch options (opengl)
where clouds bro
screenshots were taken on a preview branch, but it's the same for production branch.

also, the "input lag?" issue is still there (#153) even though unity was updated to 2020.something. Camera movement just feels weird on vulkan.

@hmyzna
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hmyzna commented Aug 10, 2022

i just limited my fps and camera movement is identical to opengl now

@MoltonMontro
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MoltonMontro commented Sep 10, 2022

Hey, 0wM. Sorry for the slow response, but this is a known issue.

Note that this repository is for modding documentation. In the future, please post bug reports in one of our more suitable locations. E.g., on the 3.x Community repo, or somewhere like on our official forums.

@SDGNelson
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Closing as unrelated to documentation. (#279)

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