diff --git a/README.md b/README.md index 42a4702..8a30222 100644 --- a/README.md +++ b/README.md @@ -1,5 +1,5 @@ # BeamNG_terrainMaterialCache -[![Generic Badge](https://img.shields.io/badge/dynamic/json?color=FF6600&label=Games%20Fixed&query=download_count&url=https%3A%2F%2Fapi.github.com%2Frepos%2FSnoutBug%2FBeamNG_terrainMaterialCache%2Freleases%2Fassets%2F52289443)](https://github.com/SnoutBug/BeamNG_terrainMaterialCache/releases/tag/default) +[![Generic Badge](https://img.shields.io/badge/dynamic/json?logoColor=violet&color=FF6600&link=https://wiki.beamng.com/images/b/be/BeamNG-logo-icon-2016.svg&label=Games%20Fixed&query=download_count&url=https%3A%2F%2Fapi.github.com%2Frepos%2FSnoutBug%2FBeamNG_terrainMaterialCache%2Freleases%2Fassets%2F52289443)](https://github.com/SnoutBug/BeamNG_terrainMaterialCache/releases/tag/default) Cached Texture files for BeamNG