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Analyzing / Modifying building causes crash #16

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verymilan opened this issue Dec 8, 2016 · 2 comments
Open

Analyzing / Modifying building causes crash #16

verymilan opened this issue Dec 8, 2016 · 2 comments

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@verymilan
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Runtime error from mod '' in callback on_playerReceiveFields(): Attempt to access external file /bin/../games/minetest_game/mods/mg_villages/schems/house.mts with mod security on

Handleschematics? Both mods are listed as trusted mods, the error stays. (analyze building)

@Sokomine
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The error ought to be fixed now. It was caused by not supplying a path name for files in the world folder.

@verymilan
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Err. Not fixed. My secure mod list looks like:
secure.trusted_mods = irc, worldedit_commands, mg_villages, handle_schematics
Is the syntax wrong?

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