From 4f1d1960651a2931a4f8d45734b38d22973e3db5 Mon Sep 17 00:00:00 2001 From: SophiaDesign Date: Fri, 2 Sep 2022 00:05:37 +0100 Subject: [PATCH] Update README.md --- README.md | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/README.md b/README.md index b43c7df0a..7d98b0f51 100644 --- a/README.md +++ b/README.md @@ -52,7 +52,8 @@ Guide for making your contribution to this project: 2. For COLRv1 feature make sure you only have [native Color layer type](https://glyphsapp.com/learn/creating-an-svg-color-font) selected and no others. 3. Make a copy of the origin source file and name this **Foldit.glyphs** – place file in **glyphs-decomposed** folder, replace any existing file. 4. In **Foldit.glyphs** file, decompose all elements on all masters and clear background on all layers (for which you can use [Toshi Omagari's script](https://github.com/Tosche/Glyphs-Scripts)). -5. Generate font files locally using [gftools](https://github.com/googlefonts/gftools) – install python and other dependencies from **requirements.txt**, create a virtual environment (venv) and enter command +5. Follow instructions for automatically building font files in the "Building"section below. +6. You can also generate font files locally using [gftools](https://github.com/googlefonts/gftools) – install python and other dependencies from **requirements.txt**, create a virtual environment (venv) and enter command `gftools builder config.yaml` ## Building