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With v85 of Spark AR Studio the current JavaScript API will be deprecated in favor of asynchronous APIs. |
With v85 of Spark AR Studio the current JavaScript API will be deprecated in favor of asynchronous APIs.
This means some APIs will be deprecated and will need to be replaced in your projects. When creating new projects, new APIs should be used instead.
APIs will be deprecated after 6 months in existing live effects, and 3 months in resubmitted projects.
If you’re using a deprecated API, you’ll:
- See a message in Spark AR Studio when you open the project.
- Get an email and notification to let you know how to update it.
Note: duplicated functionality of Array<BlendShapeMesh>
Added inputs.setBoolean(name: String, signal: BoolSignal): Promise<void>
- Deprecates
setBooleanInput(name: String, signal: BoolSignal): void
Added inputs.setColor(name: String, signal: ColorSignal): Promise<void>
- Deprecates
setColorInput(name: String, signal: ColorSignal): void
Added inputs.setPoint(name: String, signal: PointSignal): Promise<void>
- Deprecates
setPointInput(name: String, signal: PointSignal): void
Added inputs.setPoint2D(name: String, signal: PixelPointSignal): Promise<void>
- Deprecates
setPixelPointInput(name: String, signal: PixelPointSignal): void
Added inputs.setScalar(name: String, signal: ScalarSignal): Promise<void>
- Deprecates
setScalarInput(name: String, signal: ScalarSignal): void
Added inputs.setShader(name: String, signal: ShaderSignal): Promise<void>
- Deprecates
setShaderInput(name: String, signal: ShaderSignal): void
Added inputs.setString(name: String, signal: StringSignal): Promise<void>
- Deprecates
setStringInput(name: String, signal: StringSignal): void
Added inputs.setVector(name: String, signal: VectorSignal): Promise<void>
- Deprecates
setVectorInput(name: String, signal: VectorSignal): void
Added outputs.getBoolean(name: String): Promise<BoolSignal>
- Deprecates
getBooleanOutput(name: String): BoolSignal
Added outputs.getBooleanOrFallback(name: String, fallback: BoolSignal): BoolSignal
Added outputs.getColor(name: String): Promise<ColorSignal>
- Deprecates
getColorOutput(name: String): ColorSignal
Added outputs.getColorOrFallback(name: String, fallback: ColorSignal): ColorSignal
Added outputs.getPoint(name: String): Promise<PointSignal>
- Deprecates
getPointOutput(name: String): PointSignal
Added outputs.getPointOrFallback(name: String, fallback: PointSignal): PointSignal
Added outputs.getPoint2D(name: String): Promise<PixelPointSignal>
- Deprecates
getPixelPointOutput(name: String): PixelPointSignal
Added outputs.getPoint2DOrFallback(name: String, fallback: PixelPointSignal): PixelPointSignal
Added outputs.getScalar(name: String): Promise<ScalarSignal>
- Deprecates
getScalarOutput(name: String): ScalarSignal
Added outputs.getScalarOrFallback(name: String, fallback: ScalarSignal): ScalarSignal
Added outputs.getShader(name: String): Promise<ShaderSignal>
- Deprecates
getShaderOutput(name: String): ShaderSignal
Added outputs.getShaderOrFallback(name: String, fallback: ShaderSignal): ShaderSignal
Added outputs.getString(name: String): Promise<StringSignal>
- Deprecates
getStringOutput(name: String): StringSignal
Added outputs.getStringOrFallback(name: String, fallback: StringSignal): StringSignal
Added outputs.getVector(name: String): Promise<VectorSignal>
- Deprecates
getVectorOutput(name: String): VectorSignal
Added outputs.getVectorOrFallback(name: String, fallback: VectorSignal): VectorSignal
Added void setMode(mode: Signal<SceneModule.RenderMode>, config { fallback: SceneModule.RenderMode }): void
Added (get) mode: Signal<SceneModule.RenderMode>
- Deprecates
(get) renderMode: SceneModule.RenderMode
Added (set) mode: Signal<SceneModule.RenderMode>
- Deprecates
(set) renderMode: SceneModule.RenderMode
Added getBoolParameter(paramName: string): Promise<BoolSignal>
- Deprecates
boolParameter(paramName: string): BoolValue
Added getBoolParameterOrFallback(paramName: string, fallback: BoolSignal): BoolSignal
Added getFloatParameter(paramName: string): Promise<ScalarSignal>
- Deprecates
floatParameter(paramName: string): ScalarValue
Added getTexture(paramName: string): Promise<TextureBase>
Added setBoolParameter(paramName: string, source: BoolSignal): Promise<void>
- Deprecates
setBoolParameter(paramName: string, source: BoolSignal): void
Added setFloatParameter(paramName: string, source: ScalarSignal): Promise<void>
- Deprecates
setFloatParameter(paramName: string, source: ScalarSignal): void
Added setTexture(paramName: string, texture: TextureBase): Promise<void>
- Deprecates
setTexture(paramName: string, texture: TextureBase): void
Added getEmissive(): Promise<TextureBase>
- Deprecates
(get) emissive: TextureBase
Added getMultiply(): Promise<TextureBase>
- Deprecates
(get) multiply: TextureBase
Added getReflective(): Promise<TextureBase>
- Deprecates
(get) reflective: TextureBase
Added typeSystem.getTypeDescriptions(): Promise<Object>
- Deprecates
getTypeDescriptions(): Object
Added typeSystem.getModuleNames(): Promise<Array<string>>
- Deprecates
getModuleNames(): Array<string>
Deprecated and marked for removal deformationCoefficientAt(index: number): ScalarSignal
Deprecated and marked for removal landmark2D(index: number): PointSignal
Added getMaterial(): Promise<MaterialBase>
- Deprecates
(get) material: MaterialBase
Deprecated get(fontName: string): FontId
- Use
findUsingPattern(namePattern: string, config: {limit: number}): Promise<Array<FontId>>
family of methods instead
Added (get) automaticHintsEnabled: BoolSignal
- Deprecates
(get) automaticInstructionsEnabled: boolean
Added (set) automaticHintsEnabled: BoolSignal
- Deprecates
(set) automaticInstructionsEnabled: boolean
Deprecated (get) fromDevice: string
- Use
(get) locale: StringSignal
instead
Added getDiffuse(): Promise<TextureBase>
- Deprecates
(get) diffuse: TextureBase
Deprecated get(materialName: string): MaterialBase
- Use
findUsingPattern(namePattern: string, config: {limit: number}): Promise<Array<MaterialBase>>
family of methods instead
Added getMaterial(): Promise<MaterialBase>
- Deprecates
(get) material: MaterialBase
Deprecated (get) blendShapes: BlendShapesMesh
- Use
getBlendShapes(): Promise<Array<BlendShape>>
instead
Deprecated (get) materialIdentifier: String
- Use
getMaterial(): Promise<MaterialBase>
instead
Added getBaseColor(): Promise<TextureBase>
- Deprecates
(get) baseColor: TextureBase
Added getEmissive(): Promise<TextureBase>
- Deprecates
(get) emissive: TextureBase
Added getMetallicRoughness(): Promise<TextureBase>
- Deprecates
(get) metallicRoughness: TextureBase
Added getMaterial(): Promise<MaterialBase>
- Deprecates
(get) material: MaterialBase
Added getTypes(): Promise<Array<ParticleTypeDescription>>
- Deprecates
(get) types: Array<ParticleTypeDescription>
Added (get) innerRadius: ScalarSignal
- Deprecates
(get) innerRadius: ScalarValue
Added (get) outerRadius: ScalarSignal
- Deprecates
(get) outerRadius: ScalarValue
Note: duplicated functionality of Array<ParticleTypeDescription>
Added inputs.setBoolean(name: String, signal: BoolSignal): Promise<void>
- Deprecates
nsetBooleanValue(name: String, signal: BoolSignal): void
Added inputs.setColor(name: String, signal: ColorSignal): Promise<void>
- Deprecates
setColorValue(name: String, signal: ColorSignal): void
Added inputs.setPoint(name: String, signal: PointSignal): Promise<void>
- Deprecates
setPointValue(name: String, signal: PointSignal): void
Added inputs.setPoint2D(name: String, signal: PixelPointSignal): Promise<void>
- Deprecates
setPoint2DValue(name: String, signal: PixelPointSignal): void
Added inputs.setPulse(name: String, signal: EventSource): Promise<void>
- Deprecates
setPulseValue(name: String, signal: EventSource): void
Added inputs.setScalar(name: String, signal: ScalarSignal): Promise<void>
- Deprecates
setScalarValue(name: String, signal: ScalarSignal): void
Added inputs.setString(name: String, signal: StringSignal): Promise<void>
- Deprecates
setStringValue(name: String, signal: StringSignal): void
Added inputs.setVector(name: String, signal: VectorSignal): Promise<void>
- Deprecates
setVectorValue(name: String, signal: VectorSignal): void
Added outputs.getBoolean(name: String): Promise<BoolSignal>
- Deprecates
getBooleanValue(name: String): BoolSignal
Added outputs.getBooleanOrFallback(name: String, fallback: BoolSignal): BoolSignal
Added outputs.getColor(name: String): Promise<ColorSignal>
- Deprecates
getColorValue(name: String): ColorSignal
Added outputs.getColorOrFallback(name: String, fallback: ColorSignal): ColorSignal
Added outputs.getPoint(name: String): Promise<PointSignal>
- Deprecates
getPointValue(name: String): PointSignal
Added outputs.getPointOrFallback(name: String, fallback: PointSignal): PointSignal
Added outputs.getPoint2D(name: String): Promise<PixelPointSignal>
- Deprecates
getPoint2DValue(name: String): PixelPointSignal
Added outputs.getPoint2DOrFallback(name: String, fallback: PixelPointSignal): PixelPointSignal
Added outputs.getPulse(name: String): Promise<EventSource>
- Deprecates
getPulseValue(name: String): EventSource
Added outputs.getScalar(name: String): Promise<ScalarSignal>
- Deprecates
getScalarValue(name: String): ScalarSignal
Added outputs.getScalarOrFallback(name: String, fallback: ScalarSignal): ScalarSignal
Added outputs.getString(name: String): Promise<StringSignal>
- Deprecates
getStringValue(name: String): StringSignal
Added outputs.getStringOrFallback(name: String, fallback: StringSignal): StringSignal
Added outputs.getVector(name: String): Promise<VectorSignal>
- Deprecates
getVectorValue(name: String): VectorSignal
Added outputs.getVectorOrFallback(name: String, fallback: VectorSignal): VectorSignal
Added getMaterial(): Promise<MaterialBase>
- Deprecates
(get) material: MaterialBase
Added getMaterial(): Promise<MaterialBase>
- Deprecates
(get) material: MaterialBase
Added getMaterial(): Promise<MaterialBase>
- Deprecates
(get) material: MaterialBase
Deprecated (get) materialIdentifier: string
- Use
getMaterial(): Promise<MaterialBase>
onSceneObjectBase
which support materials
Deprecated find(name: string): SceneObjectBase
- Use
findByPath(pathQuery: string, config: {limit: number}): Promise<Array<SceneObjectBase>>
family of methods instead
Deprecated child(name: string): SceneObjectBase
- Use
findByPath(pathQuery: string, config: {limit: number}): Promise<Array<SceneObjectBase>>
family of methods instead
Deprecated find(name: string): SceneObjectBase
- Use
findByPath(pathQuery: string, config: {limit: number}): Promise<Array<SceneObjectBase>>
family of methods instead
Deprecated child(name: string): SceneObjectBase
- Use
findByPath(pathQuery: string, config: {limit: number}): Promise<Array<SceneObjectBase>>
family of methods instead
Added getSvg(): Promise<Svg>
Deprecated get(svgName: string): Svg
- Use
findUsingPattern(namePattern: string, config: {limit: number}): Promise<Array<Svg>>
family of methods instead
Added (get) horizontal: Signal<TextAlignment>
Added (set) horizontal: Signal<TextAlignment>
- Deprecates
(set) horizontal: TextAlignment
Added (get) vertical: Signal<VerticalTextAlignment>
Added (set) vertical: Signal<VerticalTextAlignment>
- Deprecates
(set) vertical: VerticalTextAlignment
Added getFrontMaterial(): Promise<MaterialBase>
Added getFont(): Promise<FontId>
Added getBackMaterial(): Promise<MaterialBase>
Added getSideMaterial(): Promise<MaterialBase>
Deprecated (set) faceMaterial: MaterialBase
- Use
(set) frontMaterial: MaterialBase
and(set) backMaterial: MaterialBase
instead
Deprecated get(textureName: string): TextureBase
-
Use
findUsingPattern(namePattern: string, config: {limit: number}): Promise<Array<TextureBase>>
family of methods insteadAsynchronous API Changes (v85+)
With v85 of Spark AR Studio the current JavaScript API will be deprecated in favor of asynchronous APIs.
This means some APIs will be deprecated and will need to be replaced in your projects. When creating new projects, new APIs should be used instead.
What happens to existing projects
APIs will be deprecated after 6 months in existing live effects, and 3 months in resubmitted projects.
If you’re using a deprecated API, you’ll:
- See a message in Spark AR Studio when you open the project.
- Get an email and notification to let you know how to update it.
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