Skip to content

Actions: SpiritGameStudios/Hollow

Actions

All workflows

Actions

Loading...
Loading

Showing runs from all workflows
119 workflow runs
119 workflow runs

Filter by Event

Filter by Status

Filter by Branch

Filter by Actor

feat(render): tweak fog easing
Build #94: Commit 44f3797 pushed by CallMeEchoCodes
December 10, 2024 12:07 2m 20s dev
dev
December 10, 2024 12:07 2m 20s
feat: poisonous to frogs advancement
Build #93: Commit e0528ae pushed by CallMeEchoCodes
December 7, 2024 09:06 2m 35s dev
dev
December 7, 2024 09:06 2m 35s
feat(data): datagen renderlayer metatag
Build #92: Commit 70abbab pushed by CallMeEchoCodes
December 7, 2024 06:34 2m 10s dev
dev
December 7, 2024 06:34 2m 10s
chore: update to specter 1.1.0-SNAPSHOT
Build #91: Commit 9b7824a pushed by CallMeEchoCodes
December 7, 2024 06:10 2m 15s dev
dev
December 7, 2024 06:10 2m 15s
feat: work on wildflowers
Build #90: Commit 69db538 pushed by CallMeEchoCodes
December 7, 2024 05:30 2m 0s dev
dev
December 7, 2024 05:30 2m 0s
Add Wildflower item textures
Build #89: Commit e97d9cf pushed by worldwidepixel
December 4, 2024 04:23 2m 32s dev
dev
December 4, 2024 04:23 2m 32s
Update Wildflower textures; add Pink
Build #88: Commit 1200f6f pushed by worldwidepixel
December 4, 2024 04:22 2m 15s dev
dev
December 4, 2024 04:22 2m 15s
feat(item): move all items to vanilla item groups
Build #87: Commit dec1ce3 pushed by CallMeEchoCodes
December 4, 2024 03:47 2m 49s dev
dev
December 4, 2024 03:47 2m 49s
fix: oops i broke the mixin file
Build #86: Commit 9f4b109 pushed by CallMeEchoCodes
December 4, 2024 02:38 2m 30s dev
dev
December 4, 2024 02:38 2m 30s
improve sculk jaw base texture
Build #85: Commit 7bbf613 pushed by HamaIndustries
December 4, 2024 02:30 2m 52s dev
dev
December 4, 2024 02:30 2m 52s
chore: mixin cleanup
Build #84: Commit d0301da pushed by CallMeEchoCodes
December 4, 2024 02:10 2m 6s dev
dev
December 4, 2024 02:10 2m 6s
feat: refactoring and retexturing
Build #83: Commit 9f00d51 pushed by CallMeEchoCodes
December 3, 2024 07:34 2m 52s dev
dev
December 3, 2024 07:34 2m 52s
Add Wildflowers (Not music, sadly)
Build #82: Commit 960186e pushed by worldwidepixel
December 3, 2024 06:55 2m 23s dev
dev
December 3, 2024 06:55 2m 23s
chore: rename stuff and more datagen
Build #81: Commit 78fe327 pushed by CallMeEchoCodes
December 1, 2024 03:54 2m 29s dev
dev
December 1, 2024 03:54 2m 29s
feat(block): cattail rewrite
Build #80: Commit f3937b9 pushed by CallMeEchoCodes
November 26, 2024 07:29 2m 19s dev
dev
November 26, 2024 07:29 2m 19s
feat: datagen some block tags
Build #79: Commit 95be990 pushed by CallMeEchoCodes
November 24, 2024 10:50 2m 12s dev
dev
November 24, 2024 10:50 2m 12s
feat: datagen metatags
Build #78: Commit a9d42dc pushed by CallMeEchoCodes
November 24, 2024 10:45 2m 27s dev
dev
November 24, 2024 10:45 2m 27s
chore: update readme
Build #77: Commit 0282897 pushed by CallMeEchoCodes
November 24, 2024 10:28 2m 19s dev
dev
November 24, 2024 10:28 2m 19s
feat: datapack worldgen
Build #76: Commit d16fd1f pushed by CallMeEchoCodes
November 24, 2024 10:23 2m 57s dev
dev
November 24, 2024 10:23 2m 57s
feat(worldgen): move more to datagen
Build #75: Commit fccdd97 pushed by CallMeEchoCodes
November 24, 2024 06:29 2m 18s dev
dev
November 24, 2024 06:29 2m 18s
feat(worldgen): start moving worldgen to datagen
Build #74: Commit 4bb2295 pushed by CallMeEchoCodes
November 22, 2024 11:10 2m 14s dev
dev
November 22, 2024 11:10 2m 14s
feat: rework birch forest worldgen heavily
Build #73: Commit b85259c pushed by CallMeEchoCodes
November 21, 2024 09:43 2m 51s dev
dev
November 21, 2024 09:43 2m 51s
chore: update specter again
Build #72: Commit 7dcac5b pushed by CallMeEchoCodes
October 26, 2024 12:53 1m 43s dev
dev
October 26, 2024 12:53 1m 43s
chore: update specter
Build #71: Commit 27702ef pushed by CallMeEchoCodes
October 26, 2024 10:53 1m 58s dev
dev
October 26, 2024 10:53 1m 58s
Update music license agreement
Build #70: Commit 69f1457 pushed by worldwidepixel
October 25, 2024 20:16 2m 29s main
October 25, 2024 20:16 2m 29s