diff --git a/README.md b/README.md index 643f0ed..53987a8 100644 --- a/README.md +++ b/README.md @@ -112,9 +112,9 @@ To install: -`none`: mesh unchanged after generation. No CPU overhead. - -`triangle`: verticies and edges are rearranged to form a triangle topography. Implementation is from: *"[A Remeshing Approach to Multiresolution Modeling](https://github.com/sgsellan/botsch-kobbelt-remesher-libigl)" by M. Botsch and L. Kobbelt*. CPU overhead expected. + -`triangle`: vertices and edges are rearranged to form a triangle topography. Implementation is from: *"[A Remeshing Approach to Multiresolution Modeling](https://github.com/sgsellan/botsch-kobbelt-remesher-libigl)" by M. Botsch and L. Kobbelt*. CPU overhead expected. - -`quad`: verticies and edges are rearanged in quadrilateral topography with a proper quad flow. The quad mesh is split into triangles for export with GLB. Implementation is from *"[Instant Field-Aligned Meshes](https://github.com/wjakob/instant-meshes)" from Jakob et al.*. CPU overhead expected. + -`quad`: vertices and edges are rearanged in quadrilateral topography with a proper quad flow. The quad mesh is split into triangles for export with GLB. Implementation is from *"[Instant Field-Aligned Meshes](https://github.com/wjakob/instant-meshes)" from Jakob et al.*. CPU overhead expected. Additionally the target vertex count can be specified. This is not a hard constraint but a rough vertex count the method aims to create. This target is ignored if the remesher is set to `none`.